1 ;;; Gacela, a GNU Guile extension for fast games development
2 ;;; Copyright (C) 2009 by Javier Sancho Fernandez <jsf at jsancho dot org>
4 ;;; This program is free software: you can redistribute it and/or modify
5 ;;; it under the terms of the GNU General Public License as published by
6 ;;; the Free Software Foundation, either version 3 of the License, or
7 ;;; (at your option) any later version.
9 ;;; This program is distributed in the hope that it will be useful,
10 ;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
11 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 ;;; GNU General Public License for more details.
14 ;;; You should have received a copy of the GNU General Public License
15 ;;; along with this program. If not, see <http://www.gnu.org/licenses/>.
22 (define get-active-mobs #f)
23 (define reload-mobs? #f)
25 (let ((active-mobs '(m1 m2)) (reload #f))
28 (pushnew (procedure-name mob) active-mobs)
33 (set! active-mobs (lset-difference eq? active-mobs (list (procedure-name mob))))
37 (lambda () active-mobs))
43 (define-macro (get-mobs-function)
44 (let ((mobs (get-active-mobs)))
45 `(lambda () ,@(map (lambda (mob) `(,mob)) mobs))))
47 (define-macro (define-mob mob-head . look)
48 (let ((name (car mob-head)) (attr (cdr mob-head)))
57 ,@(map (lambda (x) (if (string? x) `(draw-image ,x) x)) look)