1 /* Gacela, a GNU Guile extension for fast games development
2 Copyright (C) 2009 by Javier Sancho Fernandez <jsf at jsancho dot org>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 3 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "gacela_SDL.h"
20 #include "gacela_GL.h"
23 register_functions (void* data)
25 SDL_register_functions (NULL);
26 GL_register_functions (NULL);
31 load_scheme_files (void)
33 // scm_c_primitive_load ("gacela.scm");
37 main (int argc, char *argv[])
39 scm_with_guile (®ister_functions, NULL);
41 scm_c_eval_string ("(set-repl-prompt! \"gacela>\")");
42 scm_c_eval_string ("(use-modules (ice-9 readline))");
43 scm_c_eval_string ("(activate-readline)");
45 scm_shell (argc, argv);