1 /* Gacela, a GNU Guile extension for fast games development
2 Copyright (C) 2009 by Javier Sancho Fernandez <jsf at jsancho dot org>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 3 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "gacela_SDL.h"
21 #include "gacela_GL.h"
24 register_functions (void* data)
26 SDL_register_functions (NULL);
27 GL_register_functions (NULL);
32 load_scheme_files (char *path)
34 // load_scheme_file (path, "gacela.scm");
38 load_scheme_file (char *path, char *filename)
40 char fn[strlen (path) + 1024];
44 strcat (fn, filename);
46 scm_c_primitive_load (fn);
50 main (int argc, char *argv[])
52 scm_with_guile (®ister_functions, NULL);
54 scm_c_eval_string ("(set-repl-prompt! \"gacela>\")");
55 scm_c_eval_string ("(use-modules (ice-9 readline))");
56 scm_c_eval_string ("(activate-readline)");
57 scm_c_eval_string ("(use-modules (ice-9 optargs))");
58 load_scheme_files (dirname (argv[0]));
59 scm_shell (argc, argv);