1 /* c-irrlicht --- C bindings for Irrlicht Engine
3 Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
5 This file is part of c-irrlicht.
7 c-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 c-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #ifndef __C_I_SCENE_MANAGER_H_INCLUDED__
23 #define __C_I_SCENE_MANAGER_H_INCLUDED__
26 #include "IAnimatedMesh.h"
27 #include "IAnimatedMeshSceneNode.h"
28 #include "ICameraSceneNode.h"
29 #include "IMeshSceneNode.h"
30 #include "ISceneNode.h"
32 #include "SMaterial.h"
35 typedef void irr_scene_ISceneManager;
41 irr_scene_IAnimatedMeshSceneNode*
42 irr_scene_addAnimatedMeshSceneNode(irr_scene_ISceneManager* smgr,
43 irr_scene_IAnimatedMesh* mesh,
44 irr_scene_ISceneNode* parent,
46 irr_core_vector3df* position,
47 irr_core_vector3df* rotation,
48 irr_core_vector3df* scale,
49 int alsoAddIfMeshPointerZero);
51 irr_scene_ICameraSceneNode*
52 irr_scene_addCameraSceneNode(irr_scene_ISceneManager* smgr,
53 irr_scene_ISceneNode* parent,
54 irr_core_vector3df* position,
55 irr_core_vector3df* lookat,
59 irr_scene_ICameraSceneNode*
60 irr_scene_addCameraSceneNodeFPS(irr_scene_ISceneManager* smgr,
61 irr_scene_ISceneNode* parent,
65 irr_SkeyMap* keyMapArray,
67 int noVerticalMovement,
73 irr_scene_addCustomSceneNode(irr_scene_ISceneManager* smgr,
74 irr_scene_ISceneNode* parent,
76 irr_core_vector3df* position,
77 irr_core_vector3df* rotation,
78 irr_core_vector3df* scale,
80 irr_core_aabbox3d_f32* (*getBoundingBox)(),
81 int (*getMaterialCount)(),
82 irr_video_SMaterial* (*getMaterial)(unsigned int i));
84 irr_scene_IMeshSceneNode*
85 irr_scene_addOctreeSceneNode(irr_scene_ISceneManager* smgr,
86 irr_scene_IAnimatedMesh* mesh,
87 irr_scene_ISceneNode* parent,
89 int minimalPolysPerNode,
90 int alsoAddIfMeshPointerZero);
93 irr_scene_drawAll(irr_scene_ISceneManager* smgr);
95 irr_scene_IAnimatedMesh*
96 irr_scene_getMesh(irr_scene_ISceneManager* smgr,
97 const char* filename);
100 irr_scene_getRootSceneNode(irr_scene_ISceneManager* smgr);