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Friends fight with true enemies, before they attacked player but hurting enemies
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2017-02-11 Rémi Verscheldeclang-format: Apply to all headers
2017-01-28 Rémi VerscheldeUpdate copyright year to 2017
2017-01-28 Rémi VerscheldeUnify platform-specific definitions and clean .rc file
2017-01-09 Côme ChillietAdded braces to all statements with clang-tidy and...
2017-01-09 Côme ChillietApplied clang-format on all files
2017-01-08 Côme ChillietReplaced patchobjects arrays by vectors, cleaned code...
2017-01-08 Côme ChillietAdded a helper for getting model triangle vertexes...
2017-01-08 Côme ChillietFixes #74 Shadow glitch (was using decal.vertex instead...
2017-01-04 Côme ChillietUsing an enum for model type
2017-01-04 Côme ChillietRemoved unused members in Model class
2017-01-04 Côme ChillietRemoved unused method from Model class
2017-01-02 Côme ChillietFixed crashes due to trianglesNum having wrong type
2017-01-02 Côme ChillietRemoved lots of unused code from Math folder, renamed...
2017-01-02 Côme ChillietRefactored ugly ifs
2017-01-02 Côme ChillietReplaced Model::possible with a vector
2016-12-23 Côme ChillietUsing a vector for Model triangles, moved facenormal...
2016-12-23 Côme ChillietUsing the Decal class in Model as well
2016-12-23 Côme ChillietAdded an enum for decal type
2016-12-22 Côme ChillietCleaned Terrain Decal handling
2016-12-22 Côme ChillietFixed warnings, removed unused attributes, broken audio...
2016-12-22 Nicola Spanti (RyD... Fixing some warnings
2016-12-21 Rémi VerscheldeFix opacity for splintersprite and always-true condition
2016-12-16 Côme ChillietMoved visibleloading check inside LoadingScreen
2016-12-15 Côme ChillietCleaned up TextureRes lifecycle to make sure it’s destr...
2016-12-15 Côme ChillietDitched unused private list in TextureRes
2016-12-15 Côme ChillietCleaned up Objects handling
2016-12-14 Côme ChillietCleaned up a bit Text class. Using glPrintOutlined...
2016-12-12 Côme ChillietGot rid of char[] uses in GameDraw.cpp
2016-12-11 Neal GompaConvert C-header includes to C++ variants in C++ files
2016-12-11 Neal GompaRemove usage of deprecated gl(Un)LockArraysEXT()
2016-12-11 Neal GompaFix OpenGL and OpenAL header paths for macOS
2016-12-11 Côme ChillietFixed a lot of GCC warnings
2016-12-11 Rémi VerscheldeRename all C++ headers with .hpp extension
2016-12-11 Côme ChillietSorted all source files in folders