From: Neal Gompa Date: Sat, 15 May 2010 05:27:32 +0000 (-0500) Subject: Fixed a mistake in using ConvertFileName() in 'GameInitDispose.cpp' X-Git-Url: https://git.jsancho.org/?p=lugaru.git;a=commitdiff_plain;h=8dd1be7b95d8684e02b7fd9aa576d0a4ef267623 Fixed a mistake in using ConvertFileName() in 'GameInitDispose.cpp' --- diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp index 9594b87..47ceb90 100644 --- a/Source/GameInitDispose.cpp +++ b/Source/GameInitDispose.cpp @@ -138,7 +138,7 @@ void Game::Dispose() } - sprintf (ConvertFileName(mapname), ":Data:Users"); + sprintf (mapname, ":Data:Users"); FILE *tfile; tfile=fopen( ConvertFileName(mapname), "wb" ); @@ -1014,7 +1014,7 @@ void Game::InitGame() accountactive=-1; - sprintf (ConvertFileName(mapname), ":Data:Users"); + sprintf (mapname, ":Data:Users"); tfile=fopen( ConvertFileName(mapname), "rb" ); if(tfile) {