X-Git-Url: https://git.jsancho.org/?p=lugaru.git;a=blobdiff_plain;f=Source%2FObjects%2FWeapons.cpp;fp=Source%2FObjects%2FWeapons.cpp;h=015fb91f3738bf4213f72ece28a1b6602510a78d;hp=846ccad5d3b2d8d57f86254bfed5bc6b18607aa2;hb=265236f7b4d05d576a4a6fd81823abff5f3f757b;hpb=a4fa4c9e3d7087b3789ff16238089547e78b818f diff --git a/Source/Objects/Weapons.cpp b/Source/Objects/Weapons.cpp index 846ccad..015fb91 100644 --- a/Source/Objects/Weapons.cpp +++ b/Source/Objects/Weapons.cpp @@ -259,8 +259,7 @@ void Weapon::doStuff(int i) distsq(&position, &Person::players[j]->coords) < 4 && Person::players[j]->weaponstuck == -1 && !Person::players[j]->skeleton.free && (int(j) != oldowner)) { if ((Person::players[j]->aitype != attacktypecutoff || abs(Random() % 6) == 0 || (Person::players[j]->animTarget != backhandspringanim && Person::players[j]->animTarget != rollanim && Person::players[j]->animTarget != flipanim && Random() % 2 == 0)) && !missed) { - if ((Person::players[j]->creature == wolftype && Random() % 3 != 0 && Person::players[j]->weaponactive == -1 && (Person::players[j]->isIdle() || Person::players[j]->isRun() || Person::players[j]->animTarget == walkanim)) || - (Person::players[j]->creature == rabbittype && Random() % 2 == 0 && Person::players[j]->aitype == attacktypecutoff && Person::players[j]->weaponactive == -1)) { + if (Person::players[j]->catchKnife()) { emit_sound_at(knifedrawsound, Person::players[j]->coords, 128.); Person::players[j]->animTarget = removeknifeanim;