X-Git-Url: https://git.jsancho.org/?p=lugaru.git;a=blobdiff_plain;f=Source%2FGameTick.cpp;fp=Source%2FGameTick.cpp;h=c7075da3fbb2cb6055c4ccfab697a9ad1709cef5;hp=9994747a02b47eedb806697d27e141eb94a50412;hb=bb302fb1d9936b1ab630a800698ab7b867472a7d;hpb=8f372db25c010303cc25868b48cb5c0d0a540067 diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp index 9994747..c7075da 100644 --- a/Source/GameTick.cpp +++ b/Source/GameTick.cpp @@ -1432,7 +1432,7 @@ void Game::ProcessDevInput() Person::players.back()->howactive = editoractive; Person::players.back()->whichskin = (int)(abs(Random() % 3)); - Person::players.back()->skeletonLoad(true); + Person::players.back()->skeletonLoad(); Person::players.back()->skeleton.drawmodelclothes.textureptr.load("Textures/Belt.png", 1); Person::players.back()->speed = 1 + (float)(Random() % 100) / 1000;