X-Git-Url: https://git.jsancho.org/?p=lugaru.git;a=blobdiff_plain;f=Source%2FDevtools%2FConsoleCmds.cpp;h=e1e553ed08ec517e1c103de0bfa44d7095bf4c72;hp=63063ed24ec9508a922d34548749d40c43cb9d20;hb=5fca41ab430df85d6dd620a7f4130df01bc1430f;hpb=919ccd0d70eab67f34ec14fe35925328f8413462 diff --git a/Source/Devtools/ConsoleCmds.cpp b/Source/Devtools/ConsoleCmds.cpp index 63063ed..e1e553e 100644 --- a/Source/Devtools/ConsoleCmds.cpp +++ b/Source/Devtools/ConsoleCmds.cpp @@ -321,11 +321,6 @@ void ch_save(const char* args) fclose(tfile); } -void ch_cellar(const char*) -{ - Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/FurDarko.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize); -} - void ch_tint(const char* args) { sscanf(args, "%f%f%f", &tintr, &tintg, &tintb); @@ -492,39 +487,14 @@ void ch_wolfie(const char*) set_proportion(0, "1 1 1 1"); } -void ch_wolf(const char*) -{ - Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/FurWolfGrey.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize); -} - -void ch_snowwolf(const char*) -{ - Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/FurWolfSnow.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize); -} - -void ch_darkwolf(const char*) -{ - Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/FurWolfDark.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize); -} - void ch_lizardwolf(const char*) { Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/FurWolfLizard.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize); } -void ch_white(const char*) -{ - Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/FurWhite.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize); -} - -void ch_brown(const char*) +void ch_darko(const char*) { - Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/FurBrown.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize); -} - -void ch_black(const char*) -{ - Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/FurBlack.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize); + Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/FurDarko.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize); } void ch_sizemin(const char*)