X-Git-Url: https://git.jsancho.org/?p=lugaru.git;a=blobdiff_plain;f=Docs%2FDEVTOOLS.txt;h=46916a012fc7d14db1db03025afedb0a64000dca;hp=5685038295aaccc091476a9c6dbfbb970ada16b1;hb=88961157fe4a88fb10320b4ce211ca697f639e7e;hpb=c3d275ada8dc8c67e9930d23587e0c203761a056 diff --git a/Docs/DEVTOOLS.txt b/Docs/DEVTOOLS.txt index 5685038..46916a0 100644 --- a/Docs/DEVTOOLS.txt +++ b/Docs/DEVTOOLS.txt @@ -27,40 +27,46 @@ Note: dev keys must be pressed as if on a QWERTY keyboard. General ~~~~~~~ -~ = console (map mapname, save mapname, quit) -tab = minimap +~ = console (see "Console commands" section) +alt+m = toggle editor mode (see "Map editor" section) -super+z = restart level -shift+k = win level +alt+k = restart challenge +shift+k = skip challenge -alt+h = give 2000 health -alt+j = toggle snow/grass/desert -alt+c = toggle cameramode -alt+b = slow motion (with motion blur that might work) +alt+h = give 200000 health and reset damage +alt+j = toggle snow/grass/desert environment +alt+c = toggle camera mode +alt+v = toggle freeze +alt+b = toggle slow motion alt+n = ragdoll -alt+x = change weapon of nearby player (main player if ctrl is pressed) -alt+f = spontaneously combust -alt+o = change enemy's skin (main player if ctrl is pressed) -alt+shift+o = change enemy's type (rabbit/wolf) (main player if ctrl is pressed) +alt+x = change weapon of nearby player [mod: ctrl] +alt+u = change yaw (rotation around Z axis) [mod: ctrl] +alt+f = put nearby player on fire [mod: ctrl] +alt+t = change player skin [mod: ctrl] +alt+shift+t = change player type (rabbit/wolf) [mod: ctrl] alt+i = explode nearby head -alt+shift+i = explode nearby enemy +alt+shift+i = explode nearby player +* Where noted, the ctrl modifier applies the change to the main player, + otherwise to the nearest player. -Map editor: +Map editor (alt+m) +~~~~~~~~~~~~~~~~~~ -alt+m = toggle editor mode o = place object -p = place enemy -shift+p = place waypoint +p = place player delete = delete closest object shift+delete = delete closest player -up/down = change size of next object -control+up/down = change tilt of next object -left/right = change rotation of next object + shift+left/right = change type of next object +up/down = change size of next object +left/right = change yaw (rotation around Z axis) of next object +ctrl+up/down = change pitch (tilt) of next object +shift+ctrl+up/down = change map radius -control+p = make/connect pathfind waypoint -period/comma = select pathfind waypoints +shift+p = place waypoint +ctrl+p = make/connect pathfind waypoint +comma/period = select prev/next pathfind waypoints shift+comma = delete pathfind waypoint @@ -159,10 +165,10 @@ Skybox ~~~~~~ skybox - toggles skybox on and off. -sky tint (float) (float) (float) - sets the color tint of the sky. +skytint (float) (float) (float) - sets the color tint of the sky. Each floating point value corresponds to a red, green, or blue value, respectively, between 0 and 1. -sky light (float) (float) (float) - sets the color of the lighting of the sky. +skylight (float) (float) (float) - sets the color of the lighting of the sky. Each floating point value corresponds to a red, green, or blue value, respectively, between 0 and 1.