AL_API void OPENAL_3D_Listener_SetAttributes(const float *pos, const float *vel, float fx, float fy, float fz, float tx, float ty, float tz)
{
- if (!initialized) return;
+ if (!initialized)
+ return;
if (pos != NULL) {
alListener3f(AL_POSITION, pos[0], pos[1], -pos[2]);
listener_position[0] = pos[0];
AL_API signed char OPENAL_3D_SetAttributes(int channel, const float *pos, const float *vel)
{
- if (!initialized) return false;
- if ((channel < 0) || (channel >= num_channels)) return false;
+ if (!initialized)
+ return false;
+ if ((channel < 0) || (channel >= num_channels))
+ return false;
if (pos != NULL)
set_channel_position(channel, pos[0], pos[1], -pos[2]);
AL_API signed char OPENAL_3D_SetAttributes_(int channel, const XYZ &pos, const float *vel)
{
- if (!initialized) return false;
- if ((channel < 0) || (channel >= num_channels)) return false;
+ if (!initialized)
+ return false;
+ if ((channel < 0) || (channel >= num_channels))
+ return false;
set_channel_position(channel, pos.x, pos.y, -pos.z);
AL_API signed char OPENAL_Init(int mixrate, int maxsoftwarechannels, unsigned int flags)
{
- if (initialized) return false;
- if (maxsoftwarechannels == 0) return false;
+ if (initialized)
+ return false;
+ if (maxsoftwarechannels == 0)
+ return false;
if (flags != 0) // unsupported.
return false;
AL_API void OPENAL_Close()
{
- if (!initialized) return;
+ if (!initialized)
+ return;
ALCcontext *ctx = alcGetCurrentContext();
if (ctx) {
static OPENAL_SAMPLE *OPENAL_GetCurrentSample(int channel)
{
- if (!initialized) return NULL;
- if ((channel < 0) || (channel >= num_channels)) return NULL;
+ if (!initialized)
+ return NULL;
+ if ((channel < 0) || (channel >= num_channels))
+ return NULL;
return impl_channels[channel].sample;
}
static signed char OPENAL_GetPaused(int channel)
{
- if (!initialized) return false;
- if ((channel < 0) || (channel >= num_channels)) return false;
+ if (!initialized)
+ return false;
+ if ((channel < 0) || (channel >= num_channels))
+ return false;
if (impl_channels[channel].startpaused)
return(true);
static unsigned int OPENAL_GetLoopMode(int channel)
{
- if (!initialized) return 0;
- if ((channel < 0) || (channel >= num_channels)) return 0;
+ if (!initialized)
+ return 0;
+ if ((channel < 0) || (channel >= num_channels))
+ return 0;
ALint loop = 0;
alGetSourceiv(impl_channels[channel].sid, AL_LOOPING, &loop);
if (loop)
static signed char OPENAL_IsPlaying(int channel)
{
- if (!initialized) return false;
- if ((channel < 0) || (channel >= num_channels)) return false;
+ if (!initialized)
+ return false;
+ if ((channel < 0) || (channel >= num_channels))
+ return false;
ALint state = 0;
alGetSourceiv(impl_channels[channel].sid, AL_SOURCE_STATE, &state);
return((state == AL_PLAYING) ? true : false);
static int OPENAL_PlaySoundEx(int channel, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused)
{
- if (!initialized) return -1;
- if (sptr == NULL) return -1;
- if (dsp != NULL) return -1;
+ if (!initialized)
+ return -1;
+ if (sptr == NULL)
+ return -1;
+ if (dsp != NULL)
+ return -1;
if (channel == OPENAL_FREE) {
for (int i = 0; i < num_channels; i++) {
ALint state = 0;
}
}
- if ((channel < 0) || (channel >= num_channels)) return -1;
+ if ((channel < 0) || (channel >= num_channels))
+ return -1;
alSourceStop(impl_channels[channel].sid);
impl_channels[channel].sample = sptr;
alSourcei(impl_channels[channel].sid, AL_BUFFER, sptr->bid);
char *fname = (char *) alloca(strlen(_fname) + 16);
strcpy(fname, _fname);
char *ptr = strchr(fname, '.');
- if (ptr) *ptr = '\0';
+ if (ptr)
+ *ptr = '\0';
strcat(fname, ".ogg");
// just in case...
AL_API OPENAL_SAMPLE *OPENAL_Sample_Load(int index, const char *name_or_data, unsigned int mode, int offset, int length)
{
- if (!initialized) return NULL;
- if (index != OPENAL_FREE) return NULL; // this is all the game does...
- if (offset != 0) return NULL; // this is all the game does...
- if (length != 0) return NULL; // this is all the game does...
- if ((mode != OPENAL_HW3D) && (mode != OPENAL_2D)) return NULL; // this is all the game does...
+ if (!initialized)
+ return NULL;
+ if (index != OPENAL_FREE)
+ return NULL; // this is all the game does...
+ if (offset != 0)
+ return NULL; // this is all the game does...
+ if (length != 0)
+ return NULL; // this is all the game does...
+ if ((mode != OPENAL_HW3D) && (mode != OPENAL_2D))
+ return NULL; // this is all the game does...
OPENAL_SAMPLE *retval = NULL;
ALuint bufferName = 0;
AL_API void OPENAL_Sample_Free(OPENAL_SAMPLE *sptr)
{
- if (!initialized) return;
+ if (!initialized)
+ return;
if (sptr) {
for (int i = 0; i < num_channels; i++) {
if (impl_channels[i].sample == sptr) {
static signed char OPENAL_Sample_SetMode(OPENAL_SAMPLE *sptr, unsigned int mode)
{
- if (!initialized) return false;
- if ((mode != OPENAL_LOOP_NORMAL) && (mode != OPENAL_LOOP_OFF)) return false;
- if (!sptr) return false;
+ if (!initialized)
+ return false;
+ if ((mode != OPENAL_LOOP_NORMAL) && (mode != OPENAL_LOOP_OFF))
+ return false;
+ if (!sptr)
+ return false;
sptr->mode = mode;
return true;
}
AL_API signed char OPENAL_SetFrequency(int channel, int freq)
{
- if (!initialized) return false;
+ if (!initialized)
+ return false;
if (channel == OPENAL_ALL) {
for (int i = 0; i < num_channels; i++)
OPENAL_SetFrequency(i, freq);
return true;
}
- if ((channel < 0) || (channel >= num_channels)) return false;
- if (freq == 8012) // hack
+ if ((channel < 0) || (channel >= num_channels))
+ return false;
+ if (freq == 8012)
+ // hack
alSourcef(impl_channels[channel].sid, AL_PITCH, 8012.0f / 44100.0f);
else
alSourcef(impl_channels[channel].sid, AL_PITCH, 1.0f);
AL_API signed char OPENAL_SetVolume(int channel, int vol)
{
- if (!initialized) return false;
+ if (!initialized)
+ return false;
if (channel == OPENAL_ALL) {
for (int i = 0; i < num_channels; i++)
return true;
}
- if ((channel < 0) || (channel >= num_channels)) return false;
+ if ((channel < 0) || (channel >= num_channels))
+ return false;
- if (vol < 0) vol = 0;
- else if (vol > 255) vol = 255;
+ if (vol < 0)
+ vol = 0;
+ else if (vol > 255)
+ vol = 255;
ALfloat gain = ((ALfloat) vol) / 255.0f;
alSourcef(impl_channels[channel].sid, AL_GAIN, gain);
return true;
AL_API signed char OPENAL_SetPaused(int channel, signed char paused)
{
- if (!initialized) return false;
+ if (!initialized)
+ return false;
if (channel == OPENAL_ALL) {
for (int i = 0; i < num_channels; i++)
return true;
}
- if ((channel < 0) || (channel >= num_channels)) return false;
+ if ((channel < 0) || (channel >= num_channels))
+ return false;
ALint state = 0;
if (impl_channels[channel].startpaused)
AL_API void OPENAL_SetSFXMasterVolume(int volume)
{
- if (!initialized) return;
+ if (!initialized)
+ return;
ALfloat gain = ((ALfloat) volume) / 255.0f;
alListenerf(AL_GAIN, gain);
}
AL_API signed char OPENAL_StopSound(int channel)
{
- if (!initialized) return false;
+ if (!initialized)
+ return false;
if (channel == OPENAL_ALL) {
for (int i = 0; i < num_channels; i++)
return true;
}
- if ((channel < 0) || (channel >= num_channels)) return false;
+ if ((channel < 0) || (channel >= num_channels))
+ return false;
alSourceStop(impl_channels[channel].sid);
impl_channels[channel].startpaused = false;
return true;
static OPENAL_SAMPLE *OPENAL_Stream_GetSample(OPENAL_STREAM *stream)
{
- if (!initialized) return NULL;
+ if (!initialized)
+ return NULL;
return (OPENAL_SAMPLE *) stream;
}
static signed char OPENAL_Stream_Stop(OPENAL_STREAM *stream)
{
- if (!initialized) return false;
+ if (!initialized)
+ return false;
for (int i = 0; i < num_channels; i++) {
if (impl_channels[i].sample == (OPENAL_SAMPLE *) stream) {
alSourceStop(impl_channels[i].sid);
AL_API void OPENAL_Update()
{
- if (!initialized) return;
+ if (!initialized)
+ return;
alcProcessContext(alcGetCurrentContext());
}