#include "Quaternions.h"
#include "openal_wrapper.h"
#include "Sounds.h"
+#include "Game.h"
// NOTE:
// FMOD uses a Left Handed Coordinate system, OpenAL uses a Right Handed
alcMakeContextCurrent(ctx);
alcProcessContext(ctx);
- bool cmdline(const char * cmd);
- if (cmdline("openalinfo")) {
+ if (commandLineOptions[OPENALINFO]) {
printf("AL_VENDOR: %s\n", (char *) alGetString(AL_VENDOR));
printf("AL_RENDERER: %s\n", (char *) alGetString(AL_RENDERER));
printf("AL_VERSION: %s\n", (char *) alGetString(AL_VERSION));