#include "Audio/openal_wrapper.hpp"
#include "Graphic/gamegl.hpp"
-#include "MacCompatibility.hpp"
+#include "Platform/Platform.hpp"
#include "User/Settings.hpp"
#include "Version.hpp"
using namespace Game;
#ifdef WIN32
-#include "win-res/resource.hpp"
#include <shellapi.h>
#include <windows.h>
#endif