void Account::winLevel(int level, float score, float time)
{
if (!devtools) {
- if (score > highscore[level])
+ if (score > highscore[level]) {
highscore[level] = score;
- if (time < fasttime[level] || fasttime[level] == 0)
+ }
+ if (time < fasttime[level] || fasttime[level] == 0) {
fasttime[level] = time;
+ }
}
- if (progress < level + 1)
+ if (progress < level + 1) {
progress = level + 1;
+ }
}
void Account::loadFile(string filename)