]> git.jsancho.org Git - lugaru.git/blobdiff - Source/TGALoader.cpp
convert Game class to namespace
[lugaru.git] / Source / TGALoader.cpp
index a5eae85dcc61a37f158b9eae5b91c77df3598016..172ed5f1218f7c5b03efa9c06a3405cf37f7967d 100644 (file)
@@ -28,14 +28,13 @@ extern TGAImageRec texture;
 extern short vRefNum;
 extern long dirID;
 extern bool visibleloading;
-extern Game * pgame;
 
 extern bool LoadImage(const char * fname, TGAImageRec & tex);
 /********************> LoadTGA() <*****/
 bool upload_image(const unsigned char* filePath, bool hasalpha)
 {
        if(visibleloading) 
-               pgame->LoadingScreen();
+               Game::LoadingScreen();
 
 #if !PLATFORM_MACOSX