extern int whichjointstartarray[26];
extern int whichjointendarray[26];
-extern Game * pgame;
extern bool visibleloading;
void dealloc2(void* param){
height=aheight;
attack=aattack;
- if(visibleloading)pgame->LoadingScreen();
+ if(visibleloading) Game::LoadingScreen();
tfile=fopen( fixedFN, "rb" );
if(tfile){