newscreenwidth = kContextWidth = 1024;
newscreenheight = kContextHeight = 768;
fullscreen = 0;
- kBitsPerPixel = 32;
floatjump = 0;
autoslomo = 1;
decals = 1;
velocityblur = 0;
volume = 0.8f;
ambientsound = 1;
- vblsync = 1;
debugmode = 0;
crouchkey = SDL_SCANCODE_LSHIFT;
opstream << texttoggle;
opstream << "\nDebug:\n";
opstream << debugmode;
- opstream << "\nVBL Sync:\n";
- opstream << vblsync;
opstream << "\nShow Points:\n";
opstream << showpoints;
opstream << "\nAlways Blur:\n";
ipstream >> ismotionblur;
} else if ( !strncmp(setting, "Overall Detail", 14) ) {
ipstream >> detail;
- if (detail != 0)
- kBitsPerPixel = 32;
- else
- kBitsPerPixel = 16;
} else if ( !strncmp(setting, "Floating jump", 13) ) {
ipstream >> floatjump;
} else if ( !strncmp(setting, "Mouse jump", 10) ) {
ipstream >> texttoggle;
} else if ( !strncmp(setting, "Debug", 5) ) {
ipstream >> debugmode;
- } else if ( !strncmp(setting, "VBL Sync", 8) ) {
- ipstream >> vblsync;
} else if ( !strncmp(setting, "Show Points", 11) ) {
ipstream >> showpoints;
} else if ( !strncmp(setting, "Always Blur", 11) ) {