vblsync = 1;
debugmode = 0;
- crouchkey = SDLK_LSHIFT;
- jumpkey = SDLK_SPACE;
- leftkey = SDLK_a;
- forwardkey = SDLK_w;
- backkey = SDLK_s;
- rightkey = SDLK_d;
- drawkey = SDLK_e;
- throwkey = SDLK_q;
+ crouchkey = SDL_SCANCODE_LSHIFT;
+ jumpkey = SDL_SCANCODE_SPACE;
+ leftkey = SDL_SCANCODE_A;
+ forwardkey = SDL_SCANCODE_W;
+ backkey = SDL_SCANCODE_S;
+ rightkey = SDL_SCANCODE_D;
+ drawkey = SDL_SCANCODE_E;
+ throwkey = SDL_SCANCODE_Q;
attackkey = MOUSEBUTTON1;
- consolekey = SDLK_BACKQUOTE;
- chatkey = SDLK_t;
+ consolekey = SDL_SCANCODE_GRAVE;
+ chatkey = SDL_SCANCODE_T;
}
void SaveSettings()
opstream << "\nVolume:\n";
opstream << volume;
opstream << "\nForward key:\n";
- opstream << Input::keyToChar(forwardkey);
+ opstream << forwardkey;
opstream << "\nBack key:\n";
- opstream << Input::keyToChar(backkey);
+ opstream << backkey;
opstream << "\nLeft key:\n";
- opstream << Input::keyToChar(leftkey);
+ opstream << leftkey;
opstream << "\nRight key:\n";
- opstream << Input::keyToChar(rightkey);
+ opstream << rightkey;
opstream << "\nJump key:\n";
- opstream << Input::keyToChar(jumpkey);
+ opstream << jumpkey;
opstream << "\nCrouch key:\n";
- opstream << Input::keyToChar(crouchkey);
+ opstream << crouchkey;
opstream << "\nDraw key:\n";
- opstream << Input::keyToChar(drawkey);
+ opstream << drawkey;
opstream << "\nThrow key:\n";
- opstream << Input::keyToChar(throwkey);
+ opstream << throwkey;
opstream << "\nAttack key:\n";
- opstream << Input::keyToChar(attackkey);
+ opstream << attackkey;
opstream << "\nConsole key:\n";
- opstream << Input::keyToChar(consolekey);
+ opstream << consolekey;
opstream << "\nChat key:\n";
- opstream << Input::keyToChar(chatkey);
+ opstream << chatkey;
opstream << "\nDamage bar:\n";
opstream << showdamagebar;
opstream << "\nStereoMode:\n";
} else if ( !strncmp(setting, "Volume", 6) ) {
ipstream >> volume;
} else if ( !strncmp(setting, "Forward key", 11) ) {
- ipstream.getline( string, sizeof(string) );
- forwardkey = Input::CharToKey(string);
+ ipstream >> forwardkey;
} else if ( !strncmp(setting, "Back key", 8) ) {
- ipstream.getline( string, sizeof(string) );
- backkey = Input::CharToKey(string);
+ ipstream >> backkey;
} else if ( !strncmp(setting, "Left key", 8) ) {
- ipstream.getline( string, sizeof(string) );
- leftkey = Input::CharToKey(string);
+ ipstream >> leftkey;
} else if ( !strncmp(setting, "Right key", 9) ) {
- ipstream.getline( string, sizeof(string) );
- rightkey = Input::CharToKey(string);
+ ipstream >> rightkey;
} else if ( !strncmp(setting, "Jump key", 8) ) {
- ipstream.getline( string, sizeof(string) );
- jumpkey = Input::CharToKey(string);
+ ipstream >> jumpkey;
} else if ( !strncmp(setting, "Crouch key", 10) ) {
- ipstream.getline( string, sizeof(string) );
- crouchkey = Input::CharToKey(string);
+ ipstream >> crouchkey;
} else if ( !strncmp(setting, "Draw key", 8) ) {
- ipstream.getline( string, sizeof(string) );
- drawkey = Input::CharToKey(string);
+ ipstream >> drawkey;
} else if ( !strncmp(setting, "Throw key", 9) ) {
- ipstream.getline( string, sizeof(string) );
- throwkey = Input::CharToKey(string);
+ ipstream >> throwkey;
} else if ( !strncmp(setting, "Attack key", 10) ) {
- ipstream.getline( string, sizeof(string) );
- attackkey = Input::CharToKey(string);
+ ipstream >> attackkey;
} else if ( !strncmp(setting, "Console key", 11) ) {
- ipstream.getline( string, sizeof(string) );
- consolekey = Input::CharToKey(string);
+ ipstream >> consolekey;
} else if ( !strncmp(setting, "Chat key", 8) ) {
- ipstream.getline( string, sizeof(string) );
- chatkey = Input::CharToKey(string);
+ ipstream >> chatkey;
} else if ( !strncmp(setting, "Damage bar", 10) ) {
ipstream >> showdamagebar;
} else if ( !strncmp(setting, "StereoMode", 10) ) {