#include "gamegl.h"
#include "Quaternions.h"
-#include "Skeleton.h"
+#include "Animation/Skeleton.h"
#include "Models.h"
#include "Terrain.h"
#include "Sprite.h"
#include <cmath>
#include <memory>
#include "Weapons.h"
-#include "Animation.h"
+#include "Animation/Animation.h"
#define passivetype 0
#define guardtype 1