deltaTime /= 1000.0;
multiplier = deltaTime;
- if (multiplier < .001) multiplier = .001;
- if (multiplier > 10) multiplier = 10;
- if (update) frametime = currTime; // reset for next time interval
+ if (multiplier < .001)
+ multiplier = .001;
+ if (multiplier > 10)
+ multiplier = 10;
+ if (update)
+ frametime = currTime; // reset for next time interval
deltaTime = (float) AbsoluteDeltaToDuration (currTime, time);
static float oldmult;
DoFrameRate(1);
- if (multiplier > .6)multiplier = .6;
+ if (multiplier > .6)
+ multiplier = .6;
fps = 1 / multiplier;
count = multiplier * sps;
- if (count < 2)count = 2;
+ if (count < 2)
+ count = 2;
realmultiplier = multiplier;
multiplier *= gamespeed;
- if (difficulty == 1)multiplier *= .9;
- if (difficulty == 0)multiplier *= .8;
-
- if (loading == 4)multiplier *= .00001;
- if (slomo && !mainmenu)multiplier *= slomospeed;
+ if (difficulty == 1)
+ multiplier *= .9;
+ if (difficulty == 0)
+ multiplier *= .8;
+
+ if (loading == 4)
+ multiplier *= .00001;
+ if (slomo && !mainmenu)
+ multiplier *= slomospeed;
oldmult = multiplier;
multiplier /= (float)count;
}
envr = getenv("PATH");
- if (!envr) return NULL;
+ if (!envr)
+ return NULL;
envr = strdup(envr);
- if (!envr) return NULL;
+ if (!envr)
+ return NULL;
retval = findBinaryInPath(argv0, envr);
free(envr);
return(retval);