]> git.jsancho.org Git - lugaru.git/blobdiff - Source/OpenGL_Windows.cpp
merge & removing debug printf. (in Settings.cpp, by myself, useless)
[lugaru.git] / Source / OpenGL_Windows.cpp
index 8cfe83618deecc6249254410a40a5c01367d4f4b..16b8c82357047a24df357e809ada131ea82f87fc 100644 (file)
@@ -899,7 +899,12 @@ int main(int argc, char **argv)
                                        }
 
                                        // game is not in focus, give CPU time to other apps by waiting for messages instead of 'peeking'
-                    STUBBED("give up CPU but sniff the event queue");
+                                       SDL_ActiveEvent evt;
+                                       SDL_WaitEvent((SDL_Event*)&evt);
+                                       if (evt.type == SDL_ACTIVEEVENT && evt.gain == 1)
+                                               gameFocused = true;
+                                       else if (evt.type == SDL_QUIT)
+                                               gDone = true;
                                }
                        }