/*
Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
#include <cmath>
-#define max_weapons 30
-#define max_weaponinstances 20
-
#define knife 1
#define sword 2
#define staff 3
static void Load();
- void Draw();
- void DoStuff(int);
+ void draw();
+ void doStuff(int);
int getType() {
return type;