sound_type soundsAttack[4];
sound_type soundsTalk[2];
+ std::string figureFileName;
+ std::string lowFigureFileName;
+ std::string clothesFileName;
+ std::string modelFileNames[7];
+ std::string lowModelFileName;
+ std::string modelClothesFileName;
+
static std::vector<PersonType> types;
static void Load();
};