#include "Game.h"
/**> CONSTANT DECLARATIONS <**/
-#define MOUSEBUTTON1 SDLK_LAST+SDL_BUTTON_LEFT
-#define MOUSEBUTTON2 SDLK_LAST+SDL_BUTTON_RIGHT
+#define MOUSEBUTTON1 SDLK_LAST+SDL_BUTTON_LEFT
+#define MOUSEBUTTON2 SDLK_LAST+SDL_BUTTON_RIGHT
/**> FUNCTION PROTOTYPES <**/
class Input
static bool isKeyDown(int k);
static bool isKeyPressed(int k);
static const char* keyToChar(unsigned short which);
- static unsigned short CharToKey(const char* which);
+ static unsigned short CharToKey(const char* which);
static Boolean MouseClicked();
};