/*
Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
#ifndef _TEXT_HPP_
#define _TEXT_HPP_
-#include "Graphic/gamegl.hpp"
#include "Graphic/Texture.hpp"
-#include "Math/Quaternions.hpp"
+#include "Graphic/gamegl.hpp"
+#include "Math/XYZ.hpp"
#include "Utils/ImageIO.hpp"
+#include <string>
+
class Text
{
public:
void LoadFontTexture(const std::string& fileName);
void BuildFont();
- void glPrint(float x, float y, const char *string, int set, float size, float width, float height);
- void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height);
- void glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end);
- void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height, int start, int end);
- void glPrintOutlined(float x, float y, const char *string, int set, float size, float width, float height);
- void glPrintOutlined(float r, float g, float b, float x, float y, const char *string, int set, float size, float width, float height);
+ void glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
+ void glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
+ void glPrintOutlined(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
+ void glPrintOutlined(float r, float g, float b, float a, float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
Text();
~Text();
private:
- void _glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end, int offset);
+ void _glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start, int end, int offset);
};
#endif