along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "SDL.h"
+#include "Graphic/Stereo.hpp"
+#include "Math/Quaternions.hpp"
+#include "Objects/Weapons.hpp"
+#include <SDL.h>
#include <string>
-#include "Graphic/Stereo.h"
-#include "Math/Quaternions.h"
-#include "Objects/Weapons.h"
-
bool visibleloading = 0;
float volume = 0;