case 1:
case 2:
if(Input::MouseClicked()&&selected==1){
- if(!gameon){
- fireSound(firestartsound);
- flash();
- //new game
- mainmenu=accountactive?5:7;
- selected=-1;
- }else{
+ if(gameon) {
//resume
mainmenu=0;
pause_sound(stream_menutheme);
resume_stream(leveltheme);
+ } else {
+ fireSound(firestartsound);
+ flash();
+ //new game
+ mainmenu=(accountactive?5:7);
+ selected=-1;
}
}
flash();
//options
mainmenu=3;
- if(newdetail>2)newdetail=detail;
- if(newdetail<0)newdetail=detail;
- if(newscreenwidth>3000)newscreenwidth=screenwidth;
- if(newscreenwidth<0)newscreenwidth=screenwidth;
- if(newscreenheight>3000)newscreenheight=screenheight;
- if(newscreenheight<0)newscreenheight=screenheight;
+ if(newdetail>2) newdetail=detail;
+ if(newdetail<0) newdetail=detail;
+ if(newscreenwidth>3000) newscreenwidth=screenwidth;
+ if(newscreenwidth<0) newscreenwidth=screenwidth;
+ if(newscreenheight>3000) newscreenheight=screenheight;
+ if(newscreenheight<0) newscreenheight=screenheight;
}
if(Input::MouseClicked()&&selected==3){