// Enable full math definitions
#define _USE_MATH_DEFINES
+#include "Game.hpp"
+
+#include "Animation/Animation.hpp"
+#include "Audio/openal_wrapper.hpp"
+#include "Devtools/ConsoleCmds.hpp"
+#include "Level/Awards.hpp"
+#include "Level/Campaign.hpp"
+#include "Level/Dialog.hpp"
+#include "Level/Hotspot.hpp"
+#include "Menu/Menu.hpp"
+#include "User/Settings.hpp"
+#include "Utils/Folders.hpp"
+#include "Utils/Input.hpp"
+
#if PLATFORM_UNIX
#include <sys/stat.h>
#include <sys/types.h>
#include <direct.h>
#endif
-
-#include <limits>
-#include <ctime>
+#include <algorithm>
#include <cmath>
+#include <ctime>
#include <dirent.h>
-#include "Game.h"
-#include "Animation/Animation.h"
-#include "Audio/openal_wrapper.h"
-#include "Devtools/ConsoleCmds.h"
-#include "Level/Awards.h"
-#include "Level/Campaign.h"
-#include "Level/Dialog.h"
-#include "Level/Hotspot.h"
-#include "Menu/Menu.h"
-#include "User/Settings.h"
-#include "Utils/Folders.h"
-#include "Utils/Input.h"
-
-#include <algorithm>
+#include <limits>
#include <set>
using namespace std;