]> git.jsancho.org Git - lugaru.git/blobdiff - Source/GameTick.cpp
The console key is now easy to configure. (the option will only be shown in debug...
[lugaru.git] / Source / GameTick.cpp
index 047c5f133feb8077a0d790bb01e0c808740afb09..7d9ec2cd0edc6c0944879e2e1a9d3bbbc8fcf37b 100644 (file)
@@ -5591,11 +5591,11 @@ void Game::MenuTick(){
                        case 4:
                                if(!waiting) {
                                        fireSound();
-                                       if(selected<9 && keyselect==-1)
+                                       if(selected<nummenuitems-1 && keyselect==-1)
                                                keyselect=selected;
                                        if(keyselect!=-1)
                                                setKeySelected();
-                                       if(selected==9){
+                                       if(selected==nummenuitems-1){
                                                flash();
 
                                                mainmenu=3;
@@ -5970,7 +5970,7 @@ void Game::Tick(){
                if(chatting)
             keyboardfrozen=true;
 
-               if(Input::isKeyPressed(SDLK_BACKQUOTE)&&debugmode){
+               if(Input::isKeyPressed(consolekey)&&debugmode){
                        console=!console;
                        if(console){
                                OPENAL_SetFrequency(OPENAL_ALL, 0.001);