case 4:
if(!waiting) {
fireSound();
- if(selected<9 && keyselect==-1)
+ if(selected<nummenuitems-1 && keyselect==-1)
keyselect=selected;
if(keyselect!=-1)
setKeySelected();
- if(selected==9){
+ if(selected==nummenuitems-1){
flash();
mainmenu=3;
if(chatting)
keyboardfrozen=true;
- if(Input::isKeyPressed(SDLK_BACKQUOTE)&&debugmode){
+ if(Input::isKeyPressed(consolekey)&&debugmode){
console=!console;
if(console){
OPENAL_SetFrequency(OPENAL_ALL, 0.001);