if (Input::isKeyPressed(SDL_SCANCODE_P) && Input::isKeyDown(SDL_SCANCODE_LCTRL)) {
if (numpathpoints < 30) {
bool connected, alreadyconnected;
if (Input::isKeyPressed(SDL_SCANCODE_P) && Input::isKeyDown(SDL_SCANCODE_LCTRL)) {
if (numpathpoints < 30) {
bool connected, alreadyconnected;