LOGFUNC;
if (Game::endgame == 2) {
- Game::accountactive->endGame();
+ Account::active->endGame();
Game::endgame = 0;
}
- Account::saveFile(Folders::getUserDataPath()+"/users", Game::accountactive);
+ Account::saveFile(Folders::getUserDataPath()+"/users");
//textures.clear();
numchallengelevels = 14;
- accountactive = Account::loadFile(Folders::getUserDataPath()+"/users");
+ Account::active = Account::loadFile(Folders::getUserDataPath()+"/users");
whichjointstartarray[0] = righthip;
whichjointendarray[0] = rightfoot;