]> git.jsancho.org Git - lugaru.git/blobdiff - Source/GameDraw.cpp
some more unused variables cleanup
[lugaru.git] / Source / GameDraw.cpp
index 23692b30bac3096fb0d9ce5b3f34f0be5e82a2c7..855c87eb794e408e556bc6ad454952947318eed9 100644 (file)
@@ -1433,11 +1433,11 @@ int Game::DrawGLScene(StereoSide side)
 
                        float maxdistance=0;
                        float tempdist;
-                       int whichclosest;
+                       //~ int whichclosest;
                        for(i=0;i<objects.numobjects;i++){
                                tempdist=findDistancefast(&center,&objects.position[i]);
                                if(tempdist>maxdistance){
-                                       whichclosest=i;
+                                       //~ whichclosest=i;
                                        maxdistance=tempdist;
                                }
                        }
@@ -1445,7 +1445,7 @@ int Game::DrawGLScene(StereoSide side)
                                if(!player[i].dead){
                                        tempdist=findDistancefast(&center,&player[i].coords);
                                        if(tempdist>maxdistance){
-                                               whichclosest=i;
+                                               //~ whichclosest=i;
                                                maxdistance=tempdist;
                                        }
                                }