]> git.jsancho.org Git - lugaru.git/blobdiff - Source/GameDraw.cpp
little cleanup about campaign level handling
[lugaru.git] / Source / GameDraw.cpp
index b4f6ee715f3a97f963228ad47c6fdb86fd6690c4..2795bd75b159eb39152747bdf3224d3dadbd34b0 100644 (file)
@@ -2021,14 +2021,6 @@ vector<string> Game::ListCampaigns() {
 void Game::LoadCampaign() {
        if(!accountactive)
                return;
-       if(!Mainmenuitems[7]) {
-               ifstream test(ConvertFileName((":Data:Textures:"+accountactive->getCurrentCampaign()+":World.png").c_str()));
-               if(test.good()) {
-                       LoadTextureData((":Data:Textures:"+accountactive->getCurrentCampaign()+":World.png").c_str(),&Mainmenuitems[7],0,0);
-               } else {
-                       LoadTextureData(":Data:Textures:World.png",&Mainmenuitems[7],0,0);
-               }
-       }
        ifstream ipstream(ConvertFileName((":Data:Campaigns:"+accountactive->getCurrentCampaign()+".txt").c_str()));
        ipstream.ignore(256,':');
        ipstream >> campaignnumlevels;
@@ -2058,32 +2050,18 @@ void Game::LoadCampaign() {
        }
        ipstream.close();
 
-       for(int i=0;i<campaignnumlevels;i++){
-               levelvisible[i]=0;
-               levelhighlight[i]=0;
+       if(!Mainmenuitems[7]) {
+               ifstream test(ConvertFileName((":Data:Textures:"+accountactive->getCurrentCampaign()+":World.png").c_str()));
+               if(test.good()) {
+                       LoadTextureData((":Data:Textures:"+accountactive->getCurrentCampaign()+":World.png").c_str(),&Mainmenuitems[7],0,0);
+               } else {
+                       LoadTextureData(":Data:Textures:World.png",&Mainmenuitems[7],0,0);
+               }
        }
 
-       levelorder[0]=0;
-       levelvisible[0]=1;
-       for(int i=0;i<accountactive->getCampaignChoicesMade();i++){
-               levelorder[i+1]=campaignnextlevel[levelorder[i]][accountactive->getCampaignChoice(i)];
-               levelvisible[levelorder[i+1]]=1;
-       }
-       int whichlevelstart = accountactive->getCampaignChoicesMade()-1;
-       if(whichlevelstart<0){
+       if(accountactive->getCampaignChoicesMade()==0) {
                accountactive->setCampaignScore(0);
                accountactive->resetFasttime();
-               campaignchoicenum=1;
-               campaignchoicewhich[0]=0;
-       }
-       else
-       {
-               campaignchoicenum=campaignnumnext[levelorder[whichlevelstart]];
-               for(int i=0;i<campaignchoicenum;i++){
-                       campaignchoicewhich[i]=campaignnextlevel[levelorder[whichlevelstart]][i];
-                       levelvisible[campaignnextlevel[levelorder[whichlevelstart]][i]]=1;
-                       levelhighlight[campaignnextlevel[levelorder[whichlevelstart]][i]]=1;
-               }
        }
 }
 
@@ -2364,7 +2342,7 @@ void Game::DrawMenu() {
                }
                
                if(mainmenu==5){                        
-                       nummenuitems=NB_CAMPAIGN_MENU_ITEM+1+(accountactive?accountactive->getCampaignChoicesMade():0)+campaignchoicenum;
+                       nummenuitems=NB_CAMPAIGN_MENU_ITEM+1+accountactive->getCampaignChoicesMade()+(accountactive->getCampaignChoicesMade()>0?campaignnumnext[accountactive->getCampaignChoicesMade()-1]:1);
 
                        sprintf (menustring[0], "%s",accountactive->getName());
                        startx[0]=5;
@@ -2416,24 +2394,28 @@ void Game::DrawMenu() {
                        endx[NB_CAMPAIGN_MENU_ITEM]=startx[NB_CAMPAIGN_MENU_ITEM]+400;
                        endy[NB_CAMPAIGN_MENU_ITEM]=30+480-50;
 
-                       if((accountactive?accountactive->getCampaignChoicesMade():0)) {
-                               for(i=0;i<(accountactive?accountactive->getCampaignChoicesMade():0);i++) {
-                                       sprintf (menustring[NB_CAMPAIGN_MENU_ITEM+1+i], "%s", campaigndescription[levelorder[i]]);
-                                       startx[NB_CAMPAIGN_MENU_ITEM+1+i]=30+120+campaignlocationx[levelorder[i]]*400/512;
-                                       starty[NB_CAMPAIGN_MENU_ITEM+1+i]=30+30+(512-campaignlocationy[levelorder[i]])*400/512;
+                       if(accountactive->getCampaignChoicesMade()) {
+                               for(i=0;i<accountactive->getCampaignChoicesMade();i++) {
+                                       sprintf (menustring[NB_CAMPAIGN_MENU_ITEM+1+i], "%s", campaigndescription[i]);
+                                       startx[NB_CAMPAIGN_MENU_ITEM+1+i]=30+120+campaignlocationx[i]*400/512;
+                                       starty[NB_CAMPAIGN_MENU_ITEM+1+i]=30+30+(512-campaignlocationy[i])*400/512;
                                        endx[NB_CAMPAIGN_MENU_ITEM+1+i]=startx[NB_CAMPAIGN_MENU_ITEM+1+i]+10;
                                        endy[NB_CAMPAIGN_MENU_ITEM+1+i]=starty[NB_CAMPAIGN_MENU_ITEM+1+i]+10;
                                }
-                       }
-
-                       if(campaignchoicenum>0) {
-                               for(i=(accountactive?accountactive->getCampaignChoicesMade():0);i<(accountactive?accountactive->getCampaignChoicesMade():0)+campaignchoicenum;i++){
-                                       sprintf (menustring[NB_CAMPAIGN_MENU_ITEM+1+i], "%s", campaigndescription[levelorder[i]]);
-                                       startx[NB_CAMPAIGN_MENU_ITEM+1+i]=30+120+campaignlocationx[campaignchoicewhich[i-((accountactive?accountactive->getCampaignChoicesMade():0))]]*400/512;
-                                       starty[NB_CAMPAIGN_MENU_ITEM+1+i]=30+30+(512-campaignlocationy[campaignchoicewhich[i-((accountactive?accountactive->getCampaignChoicesMade():0))]])*400/512;
-                                       endx[NB_CAMPAIGN_MENU_ITEM+1+i]=startx[NB_CAMPAIGN_MENU_ITEM+1+i]+10;
-                                       endy[NB_CAMPAIGN_MENU_ITEM+1+i]=starty[NB_CAMPAIGN_MENU_ITEM+1+i]+10;
+                               for(i=0;i<campaignnumnext[accountactive->getCampaignChoicesMade()-1];i++) {
+                                       int j = campaignnextlevel[accountactive->getCampaignChoicesMade()-1][i];
+                                       sprintf (menustring[NB_CAMPAIGN_MENU_ITEM+1+j], "%s", campaigndescription[j]);
+                                       startx[NB_CAMPAIGN_MENU_ITEM+1+j]=30+120+campaignlocationx[j]*400/512;
+                                       starty[NB_CAMPAIGN_MENU_ITEM+1+j]=30+30+(512-campaignlocationy[j])*400/512;
+                                       endx[NB_CAMPAIGN_MENU_ITEM+1+j]=startx[NB_CAMPAIGN_MENU_ITEM+1+j]+10;
+                                       endy[NB_CAMPAIGN_MENU_ITEM+1+j]=starty[NB_CAMPAIGN_MENU_ITEM+1+j]+10;
                                }
+                       } else {
+                               sprintf (menustring[NB_CAMPAIGN_MENU_ITEM+1], "%s", campaigndescription[0]);
+                               startx[NB_CAMPAIGN_MENU_ITEM+1]=30+120+campaignlocationx[0]*400/512;
+                               starty[NB_CAMPAIGN_MENU_ITEM+1]=30+30+(512-campaignlocationy[0])*400/512;
+                               endx[NB_CAMPAIGN_MENU_ITEM+1]=startx[NB_CAMPAIGN_MENU_ITEM+1]+10;
+                               endy[NB_CAMPAIGN_MENU_ITEM+1]=starty[NB_CAMPAIGN_MENU_ITEM+1]+10;
                        }
                        
                }
@@ -2950,7 +2932,7 @@ void Game::DrawMenu() {
                                                                Normalise(&offset);
                                                                glDisable(GL_TEXTURE_2D);                                                       
 
-                                                               if(j<NB_CAMPAIGN_MENU_ITEM+(accountactive?accountactive->getCampaignChoicesMade():0)){
+                                                               if(j<NB_CAMPAIGN_MENU_ITEM+accountactive->getCampaignChoicesMade()){
                                                                        glColor4f(0.5,0,0,1);
                                                                        endsize=.5;
                                                                } else {
@@ -2962,7 +2944,7 @@ void Game::DrawMenu() {
                                                                linestart+=fac*4*startsize;
                                                                lineend-=fac*4*endsize;
 
-                                                               if(!(j>NB_CAMPAIGN_MENU_ITEM+1+(accountactive?accountactive->getCampaignChoicesMade():0)+campaignchoicenum)){
+                                                               //~ if(!(j>NB_CAMPAIGN_MENU_ITEM+1+accountactive->getCampaignChoicesMade()+campaignchoicenum)){
                                                                        glMatrixMode(GL_MODELVIEW);                                                     // Select The Modelview Matrix
                                                                        glPushMatrix();
                                                                                glBegin(GL_QUADS);
@@ -2976,7 +2958,7 @@ void Game::DrawMenu() {
                                                                                glVertex3f(lineend.x-offset.x*endsize,          lineend.y-offset.y*endsize, 0.0f);
                                                                                glEnd();
                                                                        glPopMatrix();
-                                                               }
+                                                               //~ }
                                                                glEnable(GL_TEXTURE_2D);
                                                        }
 
@@ -2995,11 +2977,11 @@ void Game::DrawMenu() {
                                                        midpoint.x=(startx[j]+endx[j])/2;
                                                        midpoint.y=(starty[j]+endy[j])/2;
                                                        if      (j>NB_CAMPAIGN_MENU_ITEM &&
-                                                               (j-NB_CAMPAIGN_MENU_ITEM-1 < (accountactive?accountactive->getCampaignChoicesMade():0))) {
+                                                               (j-NB_CAMPAIGN_MENU_ITEM-1 < accountactive->getCampaignChoicesMade())) {
                                                                        itemsize*=.5;
                                                        }
-                                                       if(!(j-NB_CAMPAIGN_MENU_ITEM-1 > (accountactive?accountactive->getCampaignChoicesMade():0)+campaignchoicenum))
-                                                       {
+                                                       //~ if(!(j-NB_CAMPAIGN_MENU_ITEM-1 > accountactive->getCampaignChoicesMade()+campaignnumnext[accountactive->getCampaignChoicesMade()]))
+                                                       //~ {
                                                                glMatrixMode(GL_MODELVIEW);                                                     // Select The Modelview Matrix
                                                                glPushMatrix();
                                                                        glBegin(GL_QUADS);
@@ -3036,7 +3018,7 @@ void Game::DrawMenu() {
                                                                                glPopMatrix();
                                                                        }
                                                                }
-                                                       }
+                                                       //~ }
                                                glPopMatrix();
                                        glPopMatrix();
                                        glMatrixMode(GL_PROJECTION);                                            // Select The Projection Matrix