]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Game.h
bug fix in the campaign screen (lines on the map were not correctly shown)
[lugaru.git] / Source / Game.h
index 70fdb9271fce172e39bfef49951f5ba65a8b8458..00dfb53dd47f280ed1705905f58300ec78805cca 100644 (file)
@@ -139,7 +139,7 @@ class Game
                char campaignmapname[50][256];
                char campaigndescription[50][256];
                int campaignchoosenext[50];
-               int campaignnumnext[50];
+               int campaignnumnext[50]; // Set this to 0 on final level. As David said: he meant to add story branching, but he eventually hadn't. 
                int campaignnextlevel[50][10];
                int campaignlocationx[50];
                int campaignlocationy[50];