]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Devtools/ConsoleCmds.cpp
Moved creatures skins to PersonType class
[lugaru.git] / Source / Devtools / ConsoleCmds.cpp
index 84252e3040a92a84943bb0a30411550d9092cb97..fba2400a3277b01ee1548197b4a8551db39073fa 100644 (file)
@@ -121,7 +121,7 @@ static void set_noclothes(int pnum, const char*)
 {
     Person::players[pnum]->numclothes = 0;
     Person::players[pnum]->skeleton.drawmodel.textureptr.load(
-        creatureskin[Person::players[pnum]->creature][Person::players[pnum]->whichskin], 1,
+        PersonType::types[Person::players[pnum]->creature].skins[Person::players[pnum]->whichskin], 1,
         &Person::players[pnum]->skeleton.skinText[0], &Person::players[pnum]->skeleton.skinsize);
 }
 
@@ -638,13 +638,17 @@ void ch_default(const char*)
     Person::players[0]->metallow = 1;
     Person::players[0]->power = 1;
     Person::players[0]->speedmult = 1;
-    Person::players[0]->scale = 1;
+    if (Person::players[0]->creature == wolftype) {
+        Person::players[0]->scale = .23;
+    } else if (Person::players[0]->creature == rabbittype) {
+        Person::players[0]->scale = .2;
+    }
 
     Person::players[0]->setProportions(1, 1, 1, 1);
 
     Person::players[0]->numclothes = 0;
     Person::players[0]->skeleton.drawmodel.textureptr.load(
-        creatureskin[Person::players[0]->creature][Person::players[0]->whichskin], 1,
+        PersonType::types[Person::players[0]->creature].skins[Person::players[0]->whichskin], 1,
         &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize);
 
     editoractive = typeactive;