/*
Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
{
Person::players[0]->creature = wolftype;
Person::players[0]->skeletonLoad();
+ Person::players[0]->scale = .23;
Person::players[0]->damagetolerance = 300;
set_proportion(0, "1 1 1 1");
}
-void ch_wolfieisgod(const char* args)
-{
- ch_wolfie(args);
-}
-
void ch_wolf(const char*)
{
Person::players[0]->skeleton.drawmodel.textureptr.load("Textures/Wolf.jpg", 1, &Person::players[0]->skeleton.skinText[0], &Person::players[0]->skeleton.skinsize);