set(LUGARU_SRCS
${SRCDIR}/Frustum.cpp
${SRCDIR}/Account.cpp
+ ${SRCDIR}/Game.cpp
${SRCDIR}/GameDraw.cpp
${SRCDIR}/GameInitDispose.cpp
${SRCDIR}/GameTick.cpp
${SRCDIR}/Weapons.cpp
${SRCDIR}/OpenGL_Windows.cpp
${SRCDIR}/openal_wrapper.cpp
- ${SRCDIR}/WinInput.cpp
+ ${SRCDIR}/Input.cpp
${SRCDIR}/Settings.cpp
${SRCDIR}/Stereo.cpp
)
${SRCDIR}/Terrain.h
${SRCDIR}/Text.h
${SRCDIR}/Weapons.h
- ${SRCDIR}/WinInput.h
+ ${SRCDIR}/Input.h
${SRCDIR}/alstubs.h
${SRCDIR}/binio.h
${SRCDIR}/openal_wrapper.h