]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
Added braces to all statements with clang-tidy and ran clang-format again
[lugaru.git] / CMakeLists.txt
index b507ffec64a3b522ea6f62e32739d729c33b95ee..d798d41248764aae96c64d062e7d17d6df88da81 100644 (file)
 project(lugaru)
 
 project(lugaru)
 
-cmake_minimum_required(VERSION 3.5)
+cmake_minimum_required(VERSION 3.0)
 cmake_policy(SET CMP0004 OLD)
 
 include(FindPkgConfig)
 cmake_policy(SET CMP0004 OLD)
 
 include(FindPkgConfig)
+include(GNUInstallDirs)
+
+
+### Helpers
 
 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
 
 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
+if(UNIX AND NOT APPLE)
+    set(LINUX TRUE)
+endif()
+
 
 ### CMake config
 
 
 ### CMake config
 
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11")
-set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -pedantic -g -pg --std=c++11")
-set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -Wno-parentheses -O2 -std=c++11")
+if(NOT CMAKE_BUILD_TYPE)
+    set(CMAKE_BUILD_TYPE RelWithDebInfo)
+endif(NOT CMAKE_BUILD_TYPE)
+message("CMake build type: ${CMAKE_BUILD_TYPE}")
 
 
-if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
-    set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
-endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+set(CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-parentheses -pedantic --std=gnu++11 ${CMAKE_CXX_FLAGS}")
 
 if(APPLE)
     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
 
 if(APPLE)
     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
-    set(CMAKE_OSX_DEPLOYMENT_TARGET "10.10" CACHE STRING
+    set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING
         "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
         "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
-    set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.10.sdk" CACHE PATH
+    set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.11.sdk" CACHE PATH
         "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
         "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
-set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
+if(LINUX)
+    option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
+endif(LINUX)
+
+set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMake/Modules/")
 
 
 ### Sources
 
 set(LUGARU_SRCS
     ${SRCDIR}/main.cpp
 
 
 ### Sources
 
 set(LUGARU_SRCS
     ${SRCDIR}/main.cpp
-    ${SRCDIR}/Frustum.cpp
-    ${SRCDIR}/Account.cpp
-    ${SRCDIR}/ConsoleCmds.cpp
-    ${SRCDIR}/Dialog.cpp
+    ${SRCDIR}/Animation/Animation.cpp
+    ${SRCDIR}/Animation/Joint.cpp
+    ${SRCDIR}/Animation/Muscle.cpp
+    ${SRCDIR}/Animation/Skeleton.cpp
+    ${SRCDIR}/Audio/openal_wrapper.cpp
+    ${SRCDIR}/Audio/Sounds.cpp
+    ${SRCDIR}/Devtools/ConsoleCmds.cpp
+    ${SRCDIR}/Environment/Lights.cpp
+    ${SRCDIR}/Environment/Skybox.cpp
+    ${SRCDIR}/Environment/Terrain.cpp
+    ${SRCDIR}/Graphic/Decal.cpp
+    ${SRCDIR}/Graphic/Models.cpp
+    ${SRCDIR}/Graphic/Sprite.cpp
+    ${SRCDIR}/Graphic/Stereo.cpp
+    ${SRCDIR}/Graphic/Text.cpp
+    ${SRCDIR}/Graphic/Texture.cpp
+    ${SRCDIR}/Level/Awards.cpp
+    ${SRCDIR}/Level/Campaign.cpp
+    ${SRCDIR}/Level/Dialog.cpp
+    ${SRCDIR}/Level/Hotspot.cpp
+    ${SRCDIR}/Math/Frustum.cpp
+    ${SRCDIR}/Math/XYZ.cpp
+    ${SRCDIR}/Menu/Menu.cpp
+    ${SRCDIR}/Objects/Object.cpp
+    ${SRCDIR}/Objects/Person.cpp
+    ${SRCDIR}/Objects/Weapons.cpp
+    ${SRCDIR}/User/Account.cpp
+    ${SRCDIR}/User/Settings.cpp
+    ${SRCDIR}/Utils/Folders.cpp
+    ${SRCDIR}/Utils/ImageIO.cpp
+    ${SRCDIR}/Utils/Input.cpp
+    ${SRCDIR}/Utils/pack.c
+    ${SRCDIR}/Utils/private.c
+    ${SRCDIR}/Utils/unpack.c
     ${SRCDIR}/Game.cpp
     ${SRCDIR}/GameDraw.cpp
     ${SRCDIR}/GameInitDispose.cpp
     ${SRCDIR}/GameTick.cpp
     ${SRCDIR}/Globals.cpp
     ${SRCDIR}/Game.cpp
     ${SRCDIR}/GameDraw.cpp
     ${SRCDIR}/GameInitDispose.cpp
     ${SRCDIR}/GameTick.cpp
     ${SRCDIR}/Globals.cpp
-    ${SRCDIR}/Lights.cpp
-    ${SRCDIR}/Menu.cpp
-    ${SRCDIR}/Models.cpp
-    ${SRCDIR}/Objects.cpp
-    ${SRCDIR}/pack.c
-    ${SRCDIR}/Person.cpp
-    ${SRCDIR}/private.c
-    ${SRCDIR}/Quaternions.cpp
-    ${SRCDIR}/Skeleton.cpp
-    ${SRCDIR}/Skybox.cpp
-    ${SRCDIR}/Sprite.cpp
-    ${SRCDIR}/Terrain.cpp
-    ${SRCDIR}/Texture.cpp
-    ${SRCDIR}/Text.cpp
-    ${SRCDIR}/ImageIO.cpp
-    ${SRCDIR}/unpack.c
-    ${SRCDIR}/Weapons.cpp
-    ${SRCDIR}/openal_wrapper.cpp
-    ${SRCDIR}/Input.cpp
-    ${SRCDIR}/Settings.cpp
-    ${SRCDIR}/Stereo.cpp
-    ${SRCDIR}/Animation.cpp
-    ${SRCDIR}/Sounds.cpp
-    ${SRCDIR}/Awards.cpp
-    ${SRCDIR}/Utils/Folders.cpp
+    ${SRCDIR}/Tutorial.cpp
+
 )
 
 set(LUGARU_H
 )
 
 set(LUGARU_H
-    ${SRCDIR}/Frustum.h
-    ${SRCDIR}/Account.h
-    ${SRCDIR}/ConsoleCmds.h
-    ${SRCDIR}/Dialog.h
-    ${SRCDIR}/Game.h
-    ${SRCDIR}/Lights.h
-    ${SRCDIR}/Menu.h
-    ${SRCDIR}/Models.h
-    ${SRCDIR}/Objects.h
-    ${SRCDIR}/Person.h
-    ${SRCDIR}/PhysicsMath.h
-    ${SRCDIR}/Quaternions.h
-    ${SRCDIR}/Random.h
-    ${SRCDIR}/Skeleton.h
-    ${SRCDIR}/Skybox.h
-    ${SRCDIR}/Sprite.h
-    ${SRCDIR}/ImageIO.h
-    ${SRCDIR}/Terrain.h
-    ${SRCDIR}/Texture.h
-    ${SRCDIR}/Text.h
-    ${SRCDIR}/Weapons.h
-    ${SRCDIR}/Input.h
-    ${SRCDIR}/binio.h
-    ${SRCDIR}/openal_wrapper.h
-    ${SRCDIR}/optionparser.h
-    ${SRCDIR}/gamegl.h
-    ${SRCDIR}/glstubs.h
-    ${SRCDIR}/private.h
-    ${SRCDIR}/Settings.h
-    ${SRCDIR}/Stereo.h
-    ${SRCDIR}/Animation.h
-    ${SRCDIR}/Sounds.h
-    ${SRCDIR}/Utils/Folders.h
+    ${SRCDIR}/Animation/Animation.hpp
+    ${SRCDIR}/Animation/Joint.hpp
+    ${SRCDIR}/Animation/Muscle.hpp
+    ${SRCDIR}/Animation/Skeleton.hpp
+    ${SRCDIR}/Audio/openal_wrapper.hpp
+    ${SRCDIR}/Audio/Sounds.hpp
+    ${SRCDIR}/Devtools/ConsoleCmds.hpp
+    ${SRCDIR}/Environment/Lights.hpp
+    ${SRCDIR}/Environment/Skybox.hpp
+    ${SRCDIR}/Environment/Terrain.hpp
+    ${SRCDIR}/Graphic/Decal.hpp
+    ${SRCDIR}/Graphic/gamegl.hpp
+    ${SRCDIR}/Graphic/Models.hpp
+    ${SRCDIR}/Graphic/Sprite.hpp
+    ${SRCDIR}/Graphic/Stereo.hpp
+    ${SRCDIR}/Graphic/Text.hpp
+    ${SRCDIR}/Graphic/Texture.hpp
+    ${SRCDIR}/Level/Campaign.hpp
+    ${SRCDIR}/Level/Dialog.hpp
+    ${SRCDIR}/Level/Hotspot.hpp
+    ${SRCDIR}/Math/Frustum.hpp
+    ${SRCDIR}/Math/XYZ.hpp
+    ${SRCDIR}/Math/Random.hpp
+    ${SRCDIR}/Menu/Menu.hpp
+    ${SRCDIR}/Objects/Object.hpp
+    ${SRCDIR}/Objects/Person.hpp
+    ${SRCDIR}/Objects/Weapons.hpp
+    ${SRCDIR}/Thirdparty/optionparser.h
+    ${SRCDIR}/User/Account.hpp
+    ${SRCDIR}/User/Settings.hpp
+    ${SRCDIR}/Utils/binio.h
+    ${SRCDIR}/Utils/Folders.hpp
+    ${SRCDIR}/Utils/ImageIO.hpp
+    ${SRCDIR}/Utils/Input.hpp
+    ${SRCDIR}/Utils/private.h
+    ${SRCDIR}/Game.hpp
+    ${SRCDIR}/Tutorial.hpp
+
 )
 
 if(UNIX)
 )
 
 if(UNIX)
@@ -112,7 +135,7 @@ if(UNIX)
     )
     set(LUGARU_H
         ${LUGARU_H}
     )
     set(LUGARU_H
         ${LUGARU_H}
-        ${SRCDIR}/MacCompatibility.h
+        ${SRCDIR}/MacCompatibility.hpp
     )
 endif(UNIX)
 
     )
 endif(UNIX)
 
@@ -132,8 +155,8 @@ if(WIN32)
 
     set(LUGARU_H
         ${LUGARU_H}
 
     set(LUGARU_H
         ${LUGARU_H}
-        ${SRCDIR}/WinDefs.h
-        ${SRCDIR}/win-res/resource.h)
+        ${SRCDIR}/WinDefs.hpp
+        ${SRCDIR}/win-res/resource.hpp)
 endif(WIN32)
 
 if(APPLE)
 endif(WIN32)
 
 if(APPLE)
@@ -153,7 +176,13 @@ else(WIN32)
     find_package(OpenAL REQUIRED)
 endif(WIN32)
 
     find_package(OpenAL REQUIRED)
 endif(WIN32)
 
-find_package(sdl2 REQUIRED)
+# macOS has problems with using pkgconfig to find SDL2
+if(APPLE)
+    find_package(sdl2 REQUIRED)
+else(APPLE)
+    pkg_check_modules(SDL2 sdl2 REQUIRED)
+endif(APPLE)
+
 find_package(PNG REQUIRED)
 find_package(JPEG REQUIRED)
 find_package(ZLIB REQUIRED)
 find_package(PNG REQUIRED)
 find_package(JPEG REQUIRED)
 find_package(ZLIB REQUIRED)
@@ -197,14 +226,27 @@ endif(WIN32)
 
 ### Installation
 
 
 ### Installation
 
+if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+    set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
+endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+
+# OS-specific installation paths
+
+set(LUGARU_DOCDIR ${CMAKE_INSTALL_PREFIX})
+if(LINUX)
+endif(LINUX)
+
 if(APPLE)
 if(APPLE)
-    set(APPS_ROOT "${CMAKE_INSTALL_PREFIX}/Lugaru.app")
-    set(APPS_BIN "${APPS_ROOT}/Contents/MacOS")
-    set(APPS_DATA "${APPS_ROOT}/Contents/Resources")
+    set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
+    set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
+    set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Contents/Resources)
 endif(APPLE)
 
 endif(APPLE)
 
+# Actual installation instructions
+
 if(WIN32)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
 if(WIN32)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
     if(MINGW)
         # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
         set(LIBGCC_S libgcc_s_sjlj-1.dll)
     if(MINGW)
         # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
         set(LIBGCC_S libgcc_s_sjlj-1.dll)
@@ -226,23 +268,42 @@ if(WIN32)
                       ${DLL_ROOT}/zlib1.dll
                 DESTINATION ${CMAKE_INSTALL_PREFIX})
     endif(MINGW)
                       ${DLL_ROOT}/zlib1.dll
                 DESTINATION ${CMAKE_INSTALL_PREFIX})
     endif(MINGW)
-else(WIN32)
-    if(APPLE)
-        set(CMAKE_INSTALL_PREFIX "${APPS_BIN}")
-        install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${APPS_DATA})
-        install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${APPS_ROOT}/Contents)
-    endif(APPLE)
-    install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
 endif(WIN32)
 
 endif(WIN32)
 
-if(NOT APPLE)
-    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
-    install(FILES ${CMAKE_SOURCE_DIR}/README.md
-                  ${CMAKE_SOURCE_DIR}/COPYING.txt
-                  ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
-            DESTINATION ${CMAKE_INSTALL_PREFIX})
-endif(NOT APPLE)
+if(LINUX)
+    if(SYSTEM_INSTALL)
+        add_definitions(-DDATA_DIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}")
+        set(LUGARU_DOCDIR ${CMAKE_INSTALL_DOCDIR})
+        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
+        # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
+        install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
+    else(SYSTEM_INSTALL)
+        message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
+        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
+        install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
+    endif(SYSTEM_INSTALL)
+endif(LINUX)
 
 if(APPLE)
 
 if(APPLE)
-    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${APPS_ROOT})
+    install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Lugaru.icns DESTINATION ${LUGARU_RESDIR})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
 endif(APPLE)
 endif(APPLE)
+
+# Documentation
+
+install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
+              ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
+              ${CMAKE_SOURCE_DIR}/COPYING.txt
+              ${CMAKE_SOURCE_DIR}/README.md
+              ${CMAKE_SOURCE_DIR}/RELEASE-NOTES.md
+              ${CMAKE_SOURCE_DIR}/Docs/DEVTOOLS.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.Empire.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.SevenTasks.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.Temple.txt
+        DESTINATION ${LUGARU_DOCDIR})