]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
Added braces to all statements with clang-tidy and ran clang-format again
[lugaru.git] / CMakeLists.txt
index 5f1db0f6ec5c3f8c9a6ce9fc29b982dbdccf7426..d798d41248764aae96c64d062e7d17d6df88da81 100644 (file)
@@ -1,15 +1,15 @@
 project(lugaru)
 
-cmake_minimum_required(VERSION 3.5)
+cmake_minimum_required(VERSION 3.0)
 cmake_policy(SET CMP0004 OLD)
 
 include(FindPkgConfig)
 include(GNUInstallDirs)
 
-set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
+### Helpers
 
-### Helper
+set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
 if(UNIX AND NOT APPLE)
     set(LINUX TRUE)
@@ -18,15 +18,18 @@ endif()
 
 ### CMake config
 
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11")
-set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -pedantic -g -pg --std=c++11")
-set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -Wno-parentheses -O2 -std=c++11")
+if(NOT CMAKE_BUILD_TYPE)
+    set(CMAKE_BUILD_TYPE RelWithDebInfo)
+endif(NOT CMAKE_BUILD_TYPE)
+message("CMake build type: ${CMAKE_BUILD_TYPE}")
+
+set(CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-parentheses -pedantic --std=gnu++11 ${CMAKE_CXX_FLAGS}")
 
 if(APPLE)
     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
-    set(CMAKE_OSX_DEPLOYMENT_TARGET "10.10" CACHE STRING
+    set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING
         "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
-    set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.10.sdk" CACHE PATH
+    set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.11.sdk" CACHE PATH
         "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
@@ -34,82 +37,95 @@ if(LINUX)
     option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
 endif(LINUX)
 
-set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
+set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMake/Modules/")
 
 
 ### Sources
 
 set(LUGARU_SRCS
     ${SRCDIR}/main.cpp
-    ${SRCDIR}/Frustum.cpp
-    ${SRCDIR}/Account.cpp
-    ${SRCDIR}/ConsoleCmds.cpp
-    ${SRCDIR}/Dialog.cpp
+    ${SRCDIR}/Animation/Animation.cpp
+    ${SRCDIR}/Animation/Joint.cpp
+    ${SRCDIR}/Animation/Muscle.cpp
+    ${SRCDIR}/Animation/Skeleton.cpp
+    ${SRCDIR}/Audio/openal_wrapper.cpp
+    ${SRCDIR}/Audio/Sounds.cpp
+    ${SRCDIR}/Devtools/ConsoleCmds.cpp
+    ${SRCDIR}/Environment/Lights.cpp
+    ${SRCDIR}/Environment/Skybox.cpp
+    ${SRCDIR}/Environment/Terrain.cpp
+    ${SRCDIR}/Graphic/Decal.cpp
+    ${SRCDIR}/Graphic/Models.cpp
+    ${SRCDIR}/Graphic/Sprite.cpp
+    ${SRCDIR}/Graphic/Stereo.cpp
+    ${SRCDIR}/Graphic/Text.cpp
+    ${SRCDIR}/Graphic/Texture.cpp
+    ${SRCDIR}/Level/Awards.cpp
+    ${SRCDIR}/Level/Campaign.cpp
+    ${SRCDIR}/Level/Dialog.cpp
+    ${SRCDIR}/Level/Hotspot.cpp
+    ${SRCDIR}/Math/Frustum.cpp
+    ${SRCDIR}/Math/XYZ.cpp
+    ${SRCDIR}/Menu/Menu.cpp
+    ${SRCDIR}/Objects/Object.cpp
+    ${SRCDIR}/Objects/Person.cpp
+    ${SRCDIR}/Objects/Weapons.cpp
+    ${SRCDIR}/User/Account.cpp
+    ${SRCDIR}/User/Settings.cpp
+    ${SRCDIR}/Utils/Folders.cpp
+    ${SRCDIR}/Utils/ImageIO.cpp
+    ${SRCDIR}/Utils/Input.cpp
+    ${SRCDIR}/Utils/pack.c
+    ${SRCDIR}/Utils/private.c
+    ${SRCDIR}/Utils/unpack.c
     ${SRCDIR}/Game.cpp
     ${SRCDIR}/GameDraw.cpp
     ${SRCDIR}/GameInitDispose.cpp
     ${SRCDIR}/GameTick.cpp
     ${SRCDIR}/Globals.cpp
-    ${SRCDIR}/Lights.cpp
-    ${SRCDIR}/Menu.cpp
-    ${SRCDIR}/Models.cpp
-    ${SRCDIR}/Objects.cpp
-    ${SRCDIR}/pack.c
-    ${SRCDIR}/Person.cpp
-    ${SRCDIR}/private.c
-    ${SRCDIR}/Quaternions.cpp
-    ${SRCDIR}/Skeleton.cpp
-    ${SRCDIR}/Skybox.cpp
-    ${SRCDIR}/Sprite.cpp
-    ${SRCDIR}/Terrain.cpp
-    ${SRCDIR}/Texture.cpp
-    ${SRCDIR}/Text.cpp
-    ${SRCDIR}/ImageIO.cpp
-    ${SRCDIR}/unpack.c
-    ${SRCDIR}/Weapons.cpp
-    ${SRCDIR}/openal_wrapper.cpp
-    ${SRCDIR}/Input.cpp
-    ${SRCDIR}/Settings.cpp
-    ${SRCDIR}/Stereo.cpp
-    ${SRCDIR}/Animation.cpp
-    ${SRCDIR}/Sounds.cpp
-    ${SRCDIR}/Awards.cpp
-    ${SRCDIR}/Utils/Folders.cpp
+    ${SRCDIR}/Tutorial.cpp
+
 )
 
 set(LUGARU_H
-    ${SRCDIR}/Frustum.h
-    ${SRCDIR}/Account.h
-    ${SRCDIR}/ConsoleCmds.h
-    ${SRCDIR}/Dialog.h
-    ${SRCDIR}/Game.h
-    ${SRCDIR}/Lights.h
-    ${SRCDIR}/Menu.h
-    ${SRCDIR}/Models.h
-    ${SRCDIR}/Objects.h
-    ${SRCDIR}/Person.h
-    ${SRCDIR}/PhysicsMath.h
-    ${SRCDIR}/Quaternions.h
-    ${SRCDIR}/Random.h
-    ${SRCDIR}/Skeleton.h
-    ${SRCDIR}/Skybox.h
-    ${SRCDIR}/Sprite.h
-    ${SRCDIR}/ImageIO.h
-    ${SRCDIR}/Terrain.h
-    ${SRCDIR}/Texture.h
-    ${SRCDIR}/Text.h
-    ${SRCDIR}/Weapons.h
-    ${SRCDIR}/Input.h
-    ${SRCDIR}/binio.h
-    ${SRCDIR}/openal_wrapper.h
-    ${SRCDIR}/optionparser.h
-    ${SRCDIR}/gamegl.h
-    ${SRCDIR}/private.h
-    ${SRCDIR}/Settings.h
-    ${SRCDIR}/Stereo.h
-    ${SRCDIR}/Animation.h
-    ${SRCDIR}/Sounds.h
-    ${SRCDIR}/Utils/Folders.h
+    ${SRCDIR}/Animation/Animation.hpp
+    ${SRCDIR}/Animation/Joint.hpp
+    ${SRCDIR}/Animation/Muscle.hpp
+    ${SRCDIR}/Animation/Skeleton.hpp
+    ${SRCDIR}/Audio/openal_wrapper.hpp
+    ${SRCDIR}/Audio/Sounds.hpp
+    ${SRCDIR}/Devtools/ConsoleCmds.hpp
+    ${SRCDIR}/Environment/Lights.hpp
+    ${SRCDIR}/Environment/Skybox.hpp
+    ${SRCDIR}/Environment/Terrain.hpp
+    ${SRCDIR}/Graphic/Decal.hpp
+    ${SRCDIR}/Graphic/gamegl.hpp
+    ${SRCDIR}/Graphic/Models.hpp
+    ${SRCDIR}/Graphic/Sprite.hpp
+    ${SRCDIR}/Graphic/Stereo.hpp
+    ${SRCDIR}/Graphic/Text.hpp
+    ${SRCDIR}/Graphic/Texture.hpp
+    ${SRCDIR}/Level/Campaign.hpp
+    ${SRCDIR}/Level/Dialog.hpp
+    ${SRCDIR}/Level/Hotspot.hpp
+    ${SRCDIR}/Math/Frustum.hpp
+    ${SRCDIR}/Math/XYZ.hpp
+    ${SRCDIR}/Math/Random.hpp
+    ${SRCDIR}/Menu/Menu.hpp
+    ${SRCDIR}/Objects/Object.hpp
+    ${SRCDIR}/Objects/Person.hpp
+    ${SRCDIR}/Objects/Weapons.hpp
+    ${SRCDIR}/Thirdparty/optionparser.h
+    ${SRCDIR}/User/Account.hpp
+    ${SRCDIR}/User/Settings.hpp
+    ${SRCDIR}/Utils/binio.h
+    ${SRCDIR}/Utils/Folders.hpp
+    ${SRCDIR}/Utils/ImageIO.hpp
+    ${SRCDIR}/Utils/Input.hpp
+    ${SRCDIR}/Utils/private.h
+    ${SRCDIR}/Game.hpp
+    ${SRCDIR}/Tutorial.hpp
+
 )
 
 if(UNIX)
@@ -119,7 +135,7 @@ if(UNIX)
     )
     set(LUGARU_H
         ${LUGARU_H}
-        ${SRCDIR}/MacCompatibility.h
+        ${SRCDIR}/MacCompatibility.hpp
     )
 endif(UNIX)
 
@@ -139,8 +155,8 @@ if(WIN32)
 
     set(LUGARU_H
         ${LUGARU_H}
-        ${SRCDIR}/WinDefs.h
-        ${SRCDIR}/win-res/resource.h)
+        ${SRCDIR}/WinDefs.hpp
+        ${SRCDIR}/win-res/resource.hpp)
 endif(WIN32)
 
 if(APPLE)
@@ -160,7 +176,13 @@ else(WIN32)
     find_package(OpenAL REQUIRED)
 endif(WIN32)
 
-find_package(sdl2 REQUIRED)
+# macOS has problems with using pkgconfig to find SDL2
+if(APPLE)
+    find_package(sdl2 REQUIRED)
+else(APPLE)
+    pkg_check_modules(SDL2 sdl2 REQUIRED)
+endif(APPLE)
+
 find_package(PNG REQUIRED)
 find_package(JPEG REQUIRED)
 find_package(ZLIB REQUIRED)
@@ -217,13 +239,14 @@ endif(LINUX)
 if(APPLE)
     set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
     set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
-    set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Resources)
+    set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Contents/Resources)
 endif(APPLE)
 
 # Actual installation instructions
 
 if(WIN32)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
     if(MINGW)
         # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
         set(LIBGCC_S libgcc_s_sjlj-1.dll)
@@ -254,8 +277,12 @@ if(LINUX)
         install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
         # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
         install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
     else(SYSTEM_INSTALL)
-        message(WARNING "You are installing Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
+        message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
         install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
         install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
     endif(SYSTEM_INSTALL)
@@ -264,13 +291,19 @@ endif(LINUX)
 if(APPLE)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
     install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
-    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/lugaru.icns DESTINATION ${LUGARU_RESDIR})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Lugaru.icns DESTINATION ${LUGARU_RESDIR})
     install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
 endif(APPLE)
 
 # Documentation
 
-install(FILES ${CMAKE_SOURCE_DIR}/README.md
-              ${CMAKE_SOURCE_DIR}/COPYING.txt
+install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
               ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
+              ${CMAKE_SOURCE_DIR}/COPYING.txt
+              ${CMAKE_SOURCE_DIR}/README.md
+              ${CMAKE_SOURCE_DIR}/RELEASE-NOTES.md
+              ${CMAKE_SOURCE_DIR}/Docs/DEVTOOLS.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.Empire.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.SevenTasks.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.Temple.txt
         DESTINATION ${LUGARU_DOCDIR})