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Friends fight with true enemies, before they attacked player but hurting enemies
[lugaru.git] / .appveyor.yml
1 # This is pretty useless, but it sets the version of the build
2 version: 0.0.0.build.{build}
3
4 # Force configuration
5 configuration: Debug
6
7 # Use Visual Studio 2015 base image
8 image: Visual Studio 2015
9
10 # enforce the location, since we want predictable cmake things
11 clone_folder: c:\projects\osslugaru\lugaru
12
13 # Build for 32-bit and 64-bit
14 platform:
15   - Win32
16   - Win64
17
18 # Prep work (CMake VS project generation)
19 before_build:
20   - cd c:\projects\osslugaru\lugaru
21   - set PATH=C:\Program Files (x86)\MSBuild\14.0\BIN;%PATH%
22   - if %PLATFORM% == Win32 cmake . -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=C:\projects\osslugaru\lugaru\msvc32-build
23   - if %PLATFORM% == Win64 cmake . -G "Visual Studio 14 2015 Win64" -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=C:\projects\osslugaru\lugaru\msvc64-build
24
25 # Tell it what to build
26 build:
27   project: lugaru.sln
28   parallel: true