From: Javier Sancho Date: Wed, 8 Apr 2020 18:28:42 +0000 (+0200) Subject: create-fly-circle-animator X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=commitdiff_plain;h=e7b7943570608cdc4e0859660b5c7962bbbc0f89 create-fly-circle-animator --- diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index f7a2b12..c8bd667 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -57,6 +57,8 @@ extern "C" { (scm_t_subr)irr_scene_addOctreeSceneNode); scm_c_define_gsubr ("add-sphere-scene-node!", 1, 0, 1, (scm_t_subr)irr_scene_addSphereSceneNode); + scm_c_define_gsubr ("create-fly-circle-animator", 1, 0, 1, + (scm_t_subr)irr_scene_createFlyCircleAnimator); scm_c_define_gsubr ("create-rotation-animator", 2, 0, 0, (scm_t_subr)irr_scene_createRotationAnimator); scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh); @@ -64,8 +66,9 @@ extern "C" { scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager); scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!", "add-camera-scene-node-fps!", "add-custom-scene-node!", "add-cube-scene-node!", - "add-octree-scene-node!", "add-sphere-scene-node!", "create-rotation-animator", - "get-mesh", "get-root-scene-node", "get-scene-manager", NULL); + "add-octree-scene-node!", "add-sphere-scene-node!", "create-fly-circle-animator", + "create-rotation-animator", "get-mesh", "get-root-scene-node", + "get-scene-manager", NULL); } DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager", @@ -403,6 +406,41 @@ extern "C" { return wrap_mesh_scene_node (node); } + SCM + irr_scene_createFlyCircleAnimator (SCM wrapped_scene_manager, + SCM rest) + { + SCM center = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM radius = scm_from_double (100); + SCM speed = scm_from_double (0.001); + SCM direction = scm_list_3 (scm_from_double (0), + scm_from_double (1), + scm_from_double (0)); + SCM start_position = scm_from_double (0); + SCM radius_ellipsoid = scm_from_double (0); + + scm_c_bind_keyword_arguments ("create-fly-circle-animator", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("center"), ¢er, + scm_from_utf8_keyword ("radius"), &radius, + scm_from_utf8_keyword ("speed"), &speed, + scm_from_utf8_keyword ("direction"), &direction, + scm_from_utf8_keyword ("start-position"), &start_position, + scm_from_utf8_keyword ("radius-ellipsoid"), &radius_ellipsoid, + SCM_UNDEFINED); + + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); + irr::scene::ISceneNodeAnimator* anim = + smgr->createFlyCircleAnimator (scm_to_vector3df (center), + scm_to_double (radius), + scm_to_double (speed), + scm_to_vector3df (direction), + scm_to_double (start_position), + scm_to_double (radius_ellipsoid)); + return wrap_scene_node_animator (anim); + } + SCM irr_scene_createRotationAnimator (SCM wrapped_scene_manager, SCM rotation_speed) diff --git a/src/scene-manager.h b/src/scene-manager.h index e5ab953..a2c0a5c 100644 --- a/src/scene-manager.h +++ b/src/scene-manager.h @@ -68,6 +68,10 @@ extern "C" { irr_scene_addSphereSceneNode (SCM wrapped_scene_manager, SCM rest); + SCM + irr_scene_createFlyCircleAnimator (SCM wrapped_scene_manager, + SCM rest); + SCM irr_scene_createRotationAnimator (SCM wrapped_scene_manager, SCM rotation_speed);