X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=src%2Fvertex3d.cpp;h=9b7a1e874d7408a59f1c2f9ae2fff68185a3034f;hp=649bc56e3f458d6a9d0510774cfaad8ff6c3c83a;hb=c4d9e46f268b4f7f738dd77685c632991125cec9;hpb=6bcbb2cefb0e69afae9b1de828b85f506b1bef19 diff --git a/src/vertex3d.cpp b/src/vertex3d.cpp index 649bc56..9b7a1e8 100644 --- a/src/vertex3d.cpp +++ b/src/vertex3d.cpp @@ -26,6 +26,7 @@ #include "vector2d.h" #include "vector3d.h" #include "vertex3d.h" +#include "wrapped.h" using namespace irr; @@ -45,7 +46,7 @@ video_S3DVertex_make (SCM position, SCM video_S3DVertex_Pos (SCM vertex) { - video::S3DVertex* s3dvertex = (video::S3DVertex*) scm_to_pointer (vertex); + video::S3DVertex* s3dvertex = (video::S3DVertex*) scm_to_irr_pointer (vertex); return scm_from_vector3df (s3dvertex->Pos); }