X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=src%2Fvertex3d.cpp;fp=src%2Fvertex3d.cpp;h=0000000000000000000000000000000000000000;hp=e0ca2d2cab1ee198e0fd6798ab2740d1f346023c;hb=d392bfc335713faab44275624d8fd78139880975;hpb=3bb58c2b45af12c0f9c9eac648e67ac6fa90e104 diff --git a/src/vertex3d.cpp b/src/vertex3d.cpp deleted file mode 100644 index e0ca2d2..0000000 --- a/src/vertex3d.cpp +++ /dev/null @@ -1,86 +0,0 @@ -/* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine - - Copyright (C) 2020 Javier Sancho - - This file is part of guile-irrlicht. - - guile-irrlicht is free software; you can redistribute it and/or modify - it under the terms of the GNU Lesser General Public License as - published by the Free Software Foundation; either version 3 of the - License, or (at your option) any later version. - - guile-irrlicht is distributed in the hope that it will be useful, but - WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with guile-irrlicht. If not, see - . -*/ - -#include -#include -#include "color.h" -#include "gsubr.h" -#include "vector2d.h" -#include "vector3d.h" -#include "vertex3d.h" -#include "wrapped.h" - -using namespace irr; - -SCM -S3DVertex_make (SCM position, - SCM normal, - SCM color, - SCM tcoords) -{ - video::S3DVertex* vertex = - new video::S3DVertex (scm_to_vector3df (position), - scm_to_vector3df (normal), - scm_to_color (color), - scm_to_vector2df (tcoords)); - return scm_from_irr_pointer ("", (void*) vertex); -} - -SCM -S3DVertex_Pos (SCM vertex) { - video::S3DVertex* s3dvertex = (video::S3DVertex*) scm_to_irr_pointer (vertex); - return scm_from_vector3df (s3dvertex->Pos); -} - -void -init_vertex3d (void) -{ - DEFINE_GSUBR ("S3DVertex_make", 4, 0, 0, S3DVertex_make); - DEFINE_GSUBR ("S3DVertex_Pos", 1, 0, 0, S3DVertex_Pos); -} - -video::E_VERTEX_TYPE -scm_to_vertex_type (SCM vertex_type) -{ - char* type_name = scm_to_utf8_string (scm_symbol_to_string (vertex_type)); - video::E_VERTEX_TYPE type; - - if (!strcmp (type_name, "standard")) - { - type = video::EVT_STANDARD; - } - else if (!strcmp (type_name, "2tcoords")) - { - type = video::EVT_2TCOORDS; - } - else if (!strcmp (type_name, "tangents")) - { - type = video::EVT_TANGENTS; - } - else - { - scm_error (scm_arg_type_key, NULL, "Wrong vertex_type: ~S", - scm_list_1 (vertex_type), scm_list_1 (vertex_type)); - } - - free (type_name); - return type; -}