X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=src%2Fscene-manager.cpp;h=cb7f80c94d0249106ff105ae3d39b0a91e5fa681;hp=3c080d566439b46e26932de4ee08408783a9bb35;hb=3394d6066c9092a5444c9273f52cea01e2eaf10f;hpb=704cf6c2cc3d308c625071f6e03bd20ed2d833f8 diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index 3c080d5..cb7f80c 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -37,12 +37,14 @@ extern "C" { init_scene_manager (void) { init_scene_manager_type (); - scm_c_define_gsubr ("add-animated-mesh-scene-node!", 8, 0, 0, + scm_c_define_gsubr ("add-animated-mesh-scene-node!", 2, 0, 1, (scm_t_subr)irr_scene_addAnimatedMeshSceneNode); - scm_c_define_gsubr ("add-camera-scene-node!", 6, 0, 0, + scm_c_define_gsubr ("add-camera-scene-node!", 1, 0, 1, (scm_t_subr)irr_scene_addCameraSceneNode); scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh); scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager); + scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!", + "get-mesh", "get-scene-manager", NULL); } DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager", @@ -52,13 +54,30 @@ extern "C" { SCM irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager, SCM mesh, - SCM parent, - SCM id, - SCM position, - SCM rotation, - SCM scale, - SCM alsoAddIfMeshPointerZero) + SCM rest) { + SCM parent = scm_from_bool (0); + SCM id = scm_from_int32 (-1); + SCM position = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM rotation = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM scale = scm_list_3 (scm_from_double (1), + scm_from_double (1), + scm_from_double (1)); + SCM also_add_if_mesh_pointer_zero = scm_from_bool (0); + + scm_c_bind_keyword_arguments ("add-animated-mesh-scene-node!", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("parent"), &parent, + scm_from_utf8_keyword ("id"), &id, + scm_from_utf8_keyword ("position"), &position, + scm_from_utf8_keyword ("rotation"), &rotation, + scm_from_utf8_keyword ("scale"), &scale, + scm_from_utf8_keyword ("also-add-if-mesh-pointer-zero"), &also_add_if_mesh_pointer_zero, + SCM_UNDEFINED); + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); irr::scene::IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode (unwrap_animated_mesh (mesh), @@ -67,18 +86,32 @@ extern "C" { scm_to_vector3df (position), scm_to_vector3df (rotation), scm_to_vector3df (scale), - scm_to_bool (alsoAddIfMeshPointerZero)); + scm_to_bool (also_add_if_mesh_pointer_zero)); return wrap_animated_mesh_scene_node (node); } SCM irr_scene_addCameraSceneNode (SCM wrapped_scene_manager, - SCM parent, - SCM position, - SCM lookat, - SCM id, - SCM make_active) + SCM rest) { + SCM parent = scm_from_bool (0); + SCM position = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM lookat = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (100)); + SCM id = scm_from_int32 (-1); + SCM make_active = scm_from_bool (1); + + scm_c_bind_keyword_arguments ("add-camera-scene-node!", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("parent"), &parent, + scm_from_utf8_keyword ("position"), &position, + scm_from_utf8_keyword ("lookat"), &lookat, + scm_from_utf8_keyword ("id"), &id, + scm_from_utf8_keyword ("make-active"), &make_active, + SCM_UNDEFINED); + irr::scene::ISceneManager* scene_manager = unwrap_scene_manager (wrapped_scene_manager); irr::scene::ICameraSceneNode* camera = scene_manager->addCameraSceneNode (scm_is_false (parent) ? 0 : unwrap_scene_node (parent),