X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=src%2Fscene-manager.cpp;h=815b83a8d9d21bcb6d21c8dc449399c89b9306c3;hp=f120955316230e1cc5fa58cf9515c4a3b3deb825;hb=4f049544ec827a9f1f16a913d7241f29179fdde7;hpb=c4d9e46f268b4f7f738dd77685c632991125cec9 diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index f120955..815b83a 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -323,7 +323,7 @@ ISceneManager_getMesh (SCM scene_manager, SCM filename) { scene::ISceneManager* smgr = (scene::ISceneManager*) scm_to_irr_pointer (scene_manager); - scene::IAnimatedMesh* mesh = smgr->getMesh(scm_to_utf8_stringn (filename, NULL)); + scene::IAnimatedMesh* mesh = smgr->getMesh(scm_to_utf8_string (filename)); return scm_from_pointer ((void*) mesh, NULL); }