X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=src%2Fscene-manager.cpp;h=0f3e54cdae86130a56d8675dbc4364ca971ec9a9;hp=cb7f80c94d0249106ff105ae3d39b0a91e5fa681;hb=9eb3d3607d4468b525df34096657fd04f77724e7;hpb=bdd3bebca0131db5ecaf7219b6019ee267468538 diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index cb7f80c..0f3e54c 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -26,6 +26,8 @@ #include "animated-mesh-scene-node.h" #include "camera-scene-node.h" #include "device.h" +#include "mesh.h" +#include "mesh-scene-node.h" #include "scene-manager.h" #include "scene-node.h" #include "vector3d.h" @@ -41,10 +43,12 @@ extern "C" { (scm_t_subr)irr_scene_addAnimatedMeshSceneNode); scm_c_define_gsubr ("add-camera-scene-node!", 1, 0, 1, (scm_t_subr)irr_scene_addCameraSceneNode); + scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1, + (scm_t_subr)irr_scene_addOctreeSceneNode); scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh); scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager); scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!", - "get-mesh", "get-scene-manager", NULL); + "add-octree-scene-node!", "get-mesh", "get-scene-manager", NULL); } DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager", @@ -122,6 +126,44 @@ extern "C" { return wrap_camera_scene_node (camera); } + SCM + irr_scene_addOctreeSceneNode (SCM wrapped_scene_manager, + SCM wrapped_mesh, + SCM rest) + { + SCM parent = scm_from_bool (0); + SCM id = scm_from_int32 (-1); + SCM minimal_polys_per_node = scm_from_int32 (256); + SCM also_add_if_mesh_pointer_zero = scm_from_bool (0); + + scm_c_bind_keyword_arguments ("add-octree-scene-node!", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("parent"), &parent, + scm_from_utf8_keyword ("id"), &id, + scm_from_utf8_keyword ("minimal-polys-per-node"), &minimal_polys_per_node, + scm_from_utf8_keyword ("also-add-if-mesh-pointer-zero"), &also_add_if_mesh_pointer_zero, + SCM_UNDEFINED); + + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); + irr::scene::IMeshSceneNode* node; + if (animated_mesh_p (wrapped_mesh)) + { + node = smgr->addOctreeSceneNode (unwrap_animated_mesh (wrapped_mesh), + scm_is_false (parent) ? 0 : unwrap_scene_node (parent), + scm_to_int32 (id), + scm_to_int32 (minimal_polys_per_node), + scm_to_bool (also_add_if_mesh_pointer_zero)); + } + else + { + node = smgr->addOctreeSceneNode (unwrap_mesh (wrapped_mesh), + scm_is_false (parent) ? 0 : unwrap_scene_node (parent), + scm_to_int32 (id), + scm_to_int32 (minimal_polys_per_node), + scm_to_bool (also_add_if_mesh_pointer_zero)); + } + return wrap_mesh_scene_node (node); + } + SCM irr_scene_getMesh (SCM wrapped_scene_manager, SCM filename)