X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=src%2Fanimated-mesh-scene-node.cpp;h=e63541bcfd2692ebb9a260d02150abebd7a0a2fb;hp=040b7cdba9f2bac04ce5549590af005049e6e22e;hb=06d4163c5154f0fd2e934e197bb55d06e1a2b0fa;hpb=ab54371cc4ae479cf31149e184bf6978db8ae4ad diff --git a/src/animated-mesh-scene-node.cpp b/src/animated-mesh-scene-node.cpp index 040b7cd..e63541b 100644 --- a/src/animated-mesh-scene-node.cpp +++ b/src/animated-mesh-scene-node.cpp @@ -28,6 +28,16 @@ using namespace irr; +SCM +IAnimatedMeshSceneNode_setAnimationSpeed (SCM animated_mesh_scene_node, + SCM frames_per_second) +{ + scene::IAnimatedMeshSceneNode* node = + (scene::IAnimatedMeshSceneNode*) scm_to_irr_pointer (animated_mesh_scene_node); + node->setAnimationSpeed (scm_to_double (frames_per_second)); + return SCM_UNSPECIFIED; +} + SCM IAnimatedMeshSceneNode_setFrameLoop (SCM animated_mesh_scene_node, SCM begin, @@ -51,6 +61,8 @@ IAnimatedMeshSceneNode_setMD2Animation (SCM animated_mesh_scene_node, void init_animated_mesh_scene_node (void) { + DEFINE_GSUBR ("IAnimatedMeshSceneNode_setAnimationSpeed", 2, 0, 0, + IAnimatedMeshSceneNode_setAnimationSpeed); DEFINE_GSUBR ("IAnimatedMeshSceneNode_setFrameLoop", 3, 0, 0, IAnimatedMeshSceneNode_setFrameLoop); DEFINE_GSUBR ("IAnimatedMeshSceneNode_setMD2Animation", 2, 0, 0,