X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=src%2Fanimated-mesh-scene-node.cpp;h=474ef8f0f20445a630904fe65d5727fd03a1ca0f;hp=01286e9dfb921c164179d4499c336210f44df8da;hb=d78951bd91783c61b312451198beb31f70b0f8b2;hpb=10b175d2183bb4dbe9a53c773465ed714e890290 diff --git a/src/animated-mesh-scene-node.cpp b/src/animated-mesh-scene-node.cpp index 01286e9..474ef8f 100644 --- a/src/animated-mesh-scene-node.cpp +++ b/src/animated-mesh-scene-node.cpp @@ -30,9 +30,9 @@ using namespace irr; SCM -irr_scene_IAnimatedMeshSceneNode_setFrameLoop (SCM animated_mesh_scene_node, - SCM begin, - SCM end) +scene_IAnimatedMeshSceneNode_setFrameLoop (SCM animated_mesh_scene_node, + SCM begin, + SCM end) { return scm_from_bool (((scene::IAnimatedMeshSceneNode*)scm_to_pointer (animated_mesh_scene_node))-> @@ -42,8 +42,8 @@ irr_scene_IAnimatedMeshSceneNode_setFrameLoop (SCM animated_mesh_scene_node, SCM -irr_scene_IAnimatedMeshSceneNode_setMD2Animation (SCM animated_mesh_scene_node, - SCM anim) +scene_IAnimatedMeshSceneNode_setMD2Animation (SCM animated_mesh_scene_node, + SCM anim) { return scm_from_bool (((scene::IAnimatedMeshSceneNode*)scm_to_pointer (animated_mesh_scene_node))-> @@ -56,10 +56,10 @@ extern "C" { void init_animated_mesh_scene_node (void) { - DEFINE_GSUBR ("irr_scene_IAnimatedMeshSceneNode_setFrameLoop", 3, 0, 0, - irr_scene_IAnimatedMeshSceneNode_setFrameLoop); - DEFINE_GSUBR ("irr_scene_IAnimatedMeshSceneNode_setMD2Animation", 2, 0, 0, - irr_scene_IAnimatedMeshSceneNode_setMD2Animation); + DEFINE_GSUBR ("scene_IAnimatedMeshSceneNode_setFrameLoop", 3, 0, 0, + scene_IAnimatedMeshSceneNode_setFrameLoop); + DEFINE_GSUBR ("scene_IAnimatedMeshSceneNode_setMD2Animation", 2, 0, 0, + scene_IAnimatedMeshSceneNode_setMD2Animation); } }