X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=irrlicht%2Fscene.scm;h=6a6486fe8565f8bf5ecdce34723df012112211a3;hp=e5cd4225fe1b386c93fea5dd1a6010d84725c3ea;hb=e6792f323493078dceac0566f5d27786fc76225d;hpb=98052b04792129db97286fdd77ef3b0de8912286 diff --git a/irrlicht/scene.scm b/irrlicht/scene.scm index e5cd422..6a6486f 100644 --- a/irrlicht/scene.scm +++ b/irrlicht/scene.scm @@ -20,12 +20,154 @@ (define-module (irrlicht scene) #:use-module (oop goops) + #:use-module (ice-9 optargs) + #:use-module (irrlicht base) #:use-module (irrlicht foreign) - #:use-module (irrlicht irr)) + #:use-module (irrlicht io) + #:use-module (irrlicht irr) + #:use-module (irrlicht video)) + + +;; IMesh +(define-class () + (irr-class #:init-value "IMesh")) + +(export ) + + +;; IAnimatedMesh +(define-class () + (irr-class #:init-value "IAnimatedMesh")) + +(export ) ;; ISceneManager (define-class () - (irr-class #:init-value "ISceneManager" #:getter irr-class)) + (irr-class #:init-value "ISceneManager")) + +(define-method (add-animated-mesh-scene-node! (scene-manager ) + (mesh ) + . rest) + (let-keywords rest #f + ((parent (make )) + (id -1) + (position '(0 0 0)) + (rotation '(0 0 0)) + (scale '(1 1 1)) + (also-add-if-mesh-pointer-zero #f)) + (make + #:irr-pointer + ((get-irrlicht-proc "addAnimatedMeshSceneNode" scene-manager parent) + scene-manager + mesh + parent + id + position + rotation + scale + also-add-if-mesh-pointer-zero)))) + +(define-method (add-camera-scene-node! (scene-manager ) . rest) + (let-keywords rest #f + ((parent (make )) + (position '(0 0 0)) + (lookat '(0 0 100)) + (id -1) + (make-active #t)) + (make + #:irr-pointer + ((get-irrlicht-proc "addCameraSceneNode" scene-manager parent) + scene-manager + parent + position + lookat + id + make-active)))) + +(define-method (add-octree-scene-node! (scene-manager ) + (mesh ) + . rest) + (let-keywords rest #f + ((parent (make )) + (id -1) + (minimal-polys-per-node 512) + (also-add-if-mesh-pointer-zero #f)) + (let ((addOctreeSceneNode (get-irrlicht-proc "addOctreeSceneNode" scene-manager parent mesh))) + (make + #:irr-pointer + (addOctreeSceneNode scene-manager mesh parent id minimal-polys-per-node + also-add-if-mesh-pointer-zero))))) + +(define-method (add-octree-scene-node! (scene-manager ) + (mesh ) + . rest) + (let-keywords rest #f + ((parent (make )) + (id -1) + (minimal-polys-per-node 256) + (also-add-if-mesh-pointer-zero #f)) + (let ((addOctreeSceneNode (get-irrlicht-proc "addOctreeSceneNode" scene-manager parent mesh))) + (make + #:irr-pointer + (addOctreeSceneNode scene-manager mesh parent id minimal-polys-per-node + also-add-if-mesh-pointer-zero))))) + +(define-method (draw-all (scene-manager )) + ((get-irrlicht-proc "drawAll" scene-manager) + scene-manager)) + +(define-method (get-mesh (scene-manager ) filename) + (make + #:irr-pointer + ((get-irrlicht-proc "getMesh" scene-manager) + scene-manager + filename))) + +(export add-animated-mesh-scene-node! add-camera-scene-node! add-octree-scene-node! + draw-all get-mesh) + + +;; ISceneNode +(define-class () + (irr-class #:init-value "ISceneNode")) + +(define-method (set-material-flag! (node ) flag new-value) + ((get-irrlicht-proc "setMaterialFlag" node) + node + flag + new-value)) + +(define-method (set-material-texture! (node ) texture-layer (texture )) + ((get-irrlicht-proc "setMaterialTexture" node) + node + texture-layer + texture)) + +(export set-material-flag! set-material-texture!) + + +;; IAnimatedMeshSceneNode +(define-class () + (irr-class #:init-value "IAnimatedMeshSceneNode")) + +(define-method (set-md2-animation! (node ) anim) + ((get-irrlicht-proc "setMD2Animation" node) + node + anim)) + +(export set-md2-animation!) + + +;; ICameraSceneNode +(define-class () + (irr-class #:init-value "ICameraSceneNode")) + +(export ) + + +;; IMeshSceneNode +(define-class () + (irr-class #:init-value "IMeshSceneNode")) -(export ) +(export )