X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=irrlicht.scm;h=75e03f78bb296bf6a3824adce91b9cd20e8ab065;hp=57ecbbcae71786d90337b3c4533908f788935196;hb=06d4163c5154f0fd2e934e197bb55d06e1a2b0fa;hpb=fb9011bf9160be890e0a6b98fcff9ed95ae0bd77 diff --git a/irrlicht.scm b/irrlicht.scm index 57ecbbc..75e03f7 100644 --- a/irrlicht.scm +++ b/irrlicht.scm @@ -1,5 +1,5 @@ ;;; guile-irrlicht --- FFI bindings for Irrlicht Engine -;;; Copyright (C) 2019 Javier Sancho +;;; Copyright (C) 2020 Javier Sancho ;;; ;;; This file is part of guile-irrlicht. ;;; @@ -18,19 +18,94 @@ ;;; . -(define-module (irrlicht)) +(define-module (irrlicht) + #:use-module (oop goops) + #:use-module (irrlicht base) + #:use-module (irrlicht core) + #:use-module (irrlicht device) + #:use-module (irrlicht gui) + #:use-module (irrlicht io) + #:use-module (irrlicht irr) + #:use-module (irrlicht scene) + #:use-module (irrlicht video) + #:duplicates (merge-generics) + #:re-export (;; classes + + + + + + + + + + + + + + + + + + + + + + + + + + ;; methods + add-animated-mesh-scene-node! + add-animator! + add-camera-scene-node! + add-camera-scene-node-fps! + add-cube-scene-node! + add-custom-scene-node! + add-file-archive! + add-internal-point! + add-octree-scene-node! + add-sphere-scene-node! + add-static-text! + begin-scene + create-device + create-fly-circle-animator + create-fly-straight-animator + create-rotation-animator + draw-vertex-primitive-list + drop! + end-scene + get-absolute-transformation + get-cursor-control + get-event-type + get-file-system + get-fps + get-gui-environment + get-mesh + get-name + get-position + get-root-scene-node + get-scene-manager + get-texture + get-video-driver + is-window-active? + make-box3d + make-event-receiver + make-material + make-vertex3d + reset-box3d! + run + set-animation-speed! + set-frame-loop! + set-material! + set-material-flag! + set-material-texture! + set-md2-animation! + set-position! + set-transform! + set-visible! + set-window-caption! + yield-device)) -(eval-when (eval load compile) - ;; load public symbols into current module - (let ((public-modules - '((irrlicht device) - (irrlicht gui) - (irrlicht irr) - (irrlicht scene) - (irrlicht video))) - (current-interface - (module-public-interface (current-module)))) - (for-each - (lambda (m) - (module-use! current-interface (resolve-interface m))) - public-modules))) +;; Merged methods have to be exported apart +(re-export draw-all)